2628 lines
67 KiB
Plaintext
2628 lines
67 KiB
Plaintext
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#INTRONEW0
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#xs 440
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#caption $CAPTION7
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<EFBFBD>Greetings: $CHARACTERADJ9 $TITLE0 $NAME1. You: well known to Progenitor.
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Progenitor identity: $TITLE2 $NAME3 of the $FACTION4. Intention:
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$TO_CARRY_OUT_MY_MISSION6.<2E>
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#INTRONEW1
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#xs 440
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#caption $CAPTION7
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<EFBFBD>Salutations: $TITLE0 $NAME1. Most interested: your talents and abilities. Progenitor identity:
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$NAME3, $TITLE2 of the $FACTION4. Intention:
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$TO_CARRY_OUT_MY_MISSION6.<2E>
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#INTRONEW2
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#xs 440
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#caption $CAPTION7
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<EFBFBD>Hail: $CHARACTERADJ9 $TITLE0 $NAME1. Human reputation: First among $SPECIAL5.
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Progenitor followers called: $FACTION4. Progenitor identity: $<4:its:their> $TITLE2, $NAME3.
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Intention: $TO_CARRY_OUT_OUR_MISSION6.<2E>
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#INTRONEW3
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#xs 440
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#caption $CAPTION7
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<EFBFBD>Presumption: You are $TITLE0 $NAME1. Greetings from: $TITLE2 $NAME3 of the $FACTION4.
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Your empire: $SPECIAL5 one. Intention: $TO_CARRY_OUT_OUR_MISSION6. Interference: not tolerated.<2E>
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#INTRONEW4
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#xs 440
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#caption $CAPTION7
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<EFBFBD>Greetings: $TITLE0 $NAME1. Progenitor identity: $TITLE2 $NAME3. Leader:
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the $FACTION4. Intention: $TO_CARRY_OUT_MY_MISSION6.
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Most pleased: your progress on Manifold Six.<2E>
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#INTRONEW5
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#xs 440
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#caption $CAPTION7
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<EFBFBD>Greetings: $TITLE0 $NAME1.
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Progenitor identity: $TITLE2 $NAME3 of the $FACTION4.
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You: well known to Progenitor.
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Progenitor intention: $TO_CARRY_OUT_MY_MISSION6. Interference: not tolerated.<2E>
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#INTRO0
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#xs 440
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#caption $CAPTION7
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<EFBFBD>Again: greetings: $TITLE0 $NAME1. Fervent hope: your
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$ENVIRONMENTAL_INITIATIVES5 proceeding
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apace. Reminder of identity: $TITLE2 $NAME3: $FACTION4.<2E>
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#INTRO1
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#xs 440
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#caption $CAPTION7
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<EFBFBD>Greetings: $TITLE0 $NAME1 the $CHARACTERADJ9. Pleasure: to contend with you.
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$TITLE2 $NAME3 of the $FACTION4: Progenitor identity.<2E>
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#INTRO2
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#xs 440
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#caption $CAPTION7
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<EFBFBD>Repeated greetings: $TITLE0 $NAME1. Your $FOLLOWERADJ5 followers: well wishes.
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My identity: $TITLE2 $NAME3: $FACTION4.<2E>
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#INTRO3
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#xs 440
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#caption $CAPTION7
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<EFBFBD>Greetings: $TITLE0 $NAME1. You: the most $CHARACTERADJ9: all denizens of
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Manifold Six. Your followers: the most $FOLLOWERADJ5.
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$NAME3, $TITLE2 of the $FACTION4: salutes you.<2E>
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#INTROMAD0
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#xs 440
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#caption $CAPTION7
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<EFBFBD>$TITLE0 $NAME1: old nemesis. Your $RUTHLESS_METHODS6:
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my $FACTIONADJ8 subjects detest. You address: $NAME3,
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their $TITLE2. Intention: to stop you from $IMPLEMENTING_YOUR_EVIL_AGENDA5.<2E>
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#INTROMAD1
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#xs 440
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#caption $CAPTION7
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<EFBFBD>Greetings: $TITLE0 $NAME1. Warning: you: bent on
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$IMPLEMENTING_YOUR_EVIL_AGENDA6. Beware: you and $FOLLOWPEJORATIVE5
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followers: cannot defeat $TITLE2 $NAME3 of the
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$FACTION4!<21>
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#INTROMAD2
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#xs 440
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#caption $CAPTION7
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<EFBFBD>Trifling: do not, $TITLE0 $NAME1. $TITLE2 $NAME3 of the
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$FACTION4: not impressed by $RUTHLESSMETHODS6.<2E>
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#INTROMAD3
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#xs 440
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#caption $CAPTION7
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<EFBFBD>$TITLE0 $NAME1: very busy $DANCING_NAKED_THROUGH_THE_TREES8. Question:
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prepared once again to face: old enemy $NAME3,
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$TITLE2 of the $FACTION4?<3F>
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#INTROMAD4
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#xs 440
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#caption $CAPTION7
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<EFBFBD>Surprised to find: $PEJORATIVE5 $TITLE0 $NAME1,
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known to other humans as: $ECO_LOONY6. Cease:
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$DANCING_NAKED_THROUGH_THE_TREES8. Face: $NAME3, $TITLE2 of the $FACTION4!<21>
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#BUYPROTO0
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#xs 440
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#caption $CAPTION7
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<EFBFBD>Great expense to develop: $LASERCRAWLERPROTOTYPE0.
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$NUM0 energy credits: you part with, for the plans?<3F>
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<EFBFBD>Never mind.<2E>
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Pay $NUM0 energy credits.
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#BUYPROTOHIGH0
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#xs 440
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#caption $CAPTION7
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<EFBFBD>Great cost to develop: $LASERCRAWLERPROTOTYPE0.
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$NUM0 energy credits: price for sharing of plans.<2E>
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#BUYCOMMLINKHIGH0
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#xs 440
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#caption $CAPTION7
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<EFBFBD>$<M1:$FACTIONADJ0> commlink
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frequency: pleased to advise. Requirement: {$NUM0 energy
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credits} first.<2E>
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#BUYCOMMLINK0
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#xs 440
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#caption $CAPTION7
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<EFBFBD>$<M1:$FACTIONADJ0> commlink
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frequency: intention: to pass along. Meager cost: {$NUM0 energy credits.<2E>}
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<EFBFBD>No thanks.<2E>
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Pay $NUM0 energy credits.
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#EXTORTCOMMLINK
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#xs 440
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#caption $CAPTION7
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<EFBFBD>Bargain: acceptable. Transmission of $<M1:$FACTIONADJ0> commlink
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frequency: commencing.<2E>
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#BUYTECH0
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#xs 440
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#caption $CAPTION7
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<EFBFBD>Knowledge: form of energy. So-called <20>energy credits<74>: another form.
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Knowledge: {$TECH0}: transmitted: in exchange for {$NUM0 energy
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credits.} Agreed?<3F>
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<EFBFBD>No thanks.<2E>
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Pay $NUM0 energy credits.
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#BUYTECH1
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#xs 440
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#caption $CAPTION7
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<EFBFBD>Price for {$TECH0,}: {$NUM0 energy credits.<2E>}
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<EFBFBD>What are you trying to pull?<3F>
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Pay $NUM0 energy credits.
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#BUYTECHHIGH0
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#xs 440
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#caption $CAPTION7
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<EFBFBD>$TECH0 information: valuable. Value: $NUM0 energy credits.
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Talk again: when you have this much energy.<2E>
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#BUYTECHHIGH1
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#xs 440
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#caption $CAPTION7
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<EFBFBD>Emotion: pity: your energy reserves. Reluctantly: offer $TECH0.
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Requirement: $NUM0 energy credits.<2E>
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#REJTECHHATE0
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#xs 440
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#caption $CAPTION7
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<EFBFBD>Progenitor followers: call $TITLE0 $NAME1: $NATURE_LOONY2.
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Breach of trust: to share information with you.<2E>
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#REJTECHHATE1
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#xs 440
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#caption $CAPTION7
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<EFBFBD>Shudder to think: $FOLLOWERPEJORATIVE3 minions get
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ahold: Progenitor possessions. $TITLE0: think we: quite stupid!<21>
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#REJTECHHATE2
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#xs 440
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#caption $CAPTION7
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<EFBFBD>Aid: you: aid: $IMPLEMENTING_YOUR_EVIL_AGENDA4? Answer: no.<2E>
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#REJTECHFEAR0
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#xs 440
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#caption $CAPTION7
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<EFBFBD>$TITLE0 $NAME1: too fond: $IMPLEMENTING_YOUR_EVIL_AGENDA2.
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Grant of knowledge: unwise.<2E>
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#REJTECHFEAR1
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#xs 440
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#caption $CAPTION7
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<EFBFBD>$TITLE0 $NAME1: busy: $IMPLEMENTING_YOUR_EVIL_AGENDA2. Progenitor
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unwise: to alter balance of power.<2E>
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#REJTECHADVANCED0
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#xs 440
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#caption $CAPTION7
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<EFBFBD>Research created by your $FOLLOWERPEJ0
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scientists: emotion: humor.<2E>
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#REJTECHADVANCED1
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#xs 440
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#caption $CAPTION7
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<EFBFBD>Your $FOLLOWERPEJ0 minions<6E> research: adjective <20>so-called<65>.
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Therefore: not interested.<2E>
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#REJTECHADVANCED2
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#xs 440
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#caption $CAPTION7
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<EFBFBD>Your data: obsolete. Our data: edge: cutting. Understand?<3F>
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#REJTECHPROJ0
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#xs 440
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#caption $CAPTION7
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<EFBFBD>Interest: exchange of data. Pending: completion of $PROJECT0.<2E>
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#REJTECHPROJ1
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#xs 440
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#caption $CAPTION7
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<EFBFBD>Future: interest in exchange. Priority: completion of $PROJECT0.
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Speak again: later.<2E>
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#REJTECHPROJ2
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#xs 440
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#caption $CAPTION7
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<EFBFBD>Rejection of proposal from: $TITLE1 $NAME2. Reason: exchange:
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possibly lead to: loss of $PROJECT0 to $TITLE1 $NAME2.<2E>
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#TECHFREEBIE
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#xs 440
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#caption $CAPTION7
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<EFBFBD>Data on {$TECH0}: granted as gift. Use: in support of generous benefactor.<2E>
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#TECHSLAVE
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#xs 440
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#caption $CAPTION7
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<EFBFBD>Information
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on {$TECH0}: most exciting. Transmission: with great pleasure.<2E>
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#REJTECHLATER0
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#xs 440
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#caption $CAPTION7
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<EFBFBD>Progenitor research: too sensitive. Exchange of knowledge: some other time.<2E>
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#REJTECHLATER1
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#xs 440
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#caption $CAPTION7
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<EFBFBD>Progenitor secrets: remain Progenitor secrets.<2E>
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#REJTECHLATER2
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#xs 440
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#caption $CAPTION7
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<EFBFBD>Technical data: no access at this time.<2E>
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#REJTECHLATER3
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#xs 440
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#caption $CAPTION7
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<EFBFBD>Emotion: humility. Progenitor data: you already know.<2E>
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#REJTECHLATER4
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#xs 440
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#caption $CAPTION7
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<EFBFBD>Subjects of your data: already known to Progenitor. Try again: later.<2E>
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#REJCOMMLINK
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#xs 440
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#caption $CAPTION7
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<EFBFBD>Commlink information: unwilling to transmit now.<2E>
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#TRADETECH0
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#xs 440
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#caption $CAPTION7
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<EFBFBD>Exchange of data: mutually beneficial.
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You send: {$TECH0}. We send: {$TECH1?} Not to forget: $PET_PROJECTS5: furthered by
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this knowledge.<2E>
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<EFBFBD>Out of the question.<2E>
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<EFBFBD>That is satisfactory.<2E>
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#TRADETECH1
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#xs 440
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#caption $CAPTION7
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<EFBFBD>Greetings: $TITLE3 $NAME4. Sadly aware of Progenitor reputation: $BEHAVING_BADLY9, but Progenitor:
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actually: kind and gentle. Prove point: exchange knowledge. Progenitor: {$TECH1.} You:
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{$TECH0.<2E>} Agreed?
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<EFBFBD>Out of the question.<2E>
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<EFBFBD>That is satisfactory.<2E>
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#TRADETECH2
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#xs 440
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#caption $CAPTION7
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<EFBFBD>Your data: {$TECH0}: important
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for: $PET_PROJECTS6. Willingness expressed: exchange
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for: Progenitor files on {$TECH1.} Interested?<3F>
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<EFBFBD>No.<2E>
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<EFBFBD>It<EFBFBD>s a deal.<2E>
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#TRADETECH3
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#xs 440
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#caption $CAPTION7
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<EFBFBD>Progenitor map: quite useful to you. Your information on
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{$TECH0}: of mild interest to Progenitor. Exchange: your tech for copy of {world map}?<3F>
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<EFBFBD>No.<2E>
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<EFBFBD>It<EFBFBD>s a deal.<2E>
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#TRADETECH4
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#xs 440
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#caption $CAPTION7
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<EFBFBD>Mapping of Manifold Six: prime importance. Offer: your maps: my information
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on {$TECH1?<3F>}
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<EFBFBD>No. My maps are highly classified.<2E>
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<EFBFBD>That is acceptable.<2E>
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#TRADETECH5
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#xs 440
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#caption $CAPTION7
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<EFBFBD>Manifold Six: highly dangerous environment. Offer: exchange map
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data: mutual protection?<3F>
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<EFBFBD>No. My maps are highly classified.<2E>
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<EFBFBD>That seems prudent.<2E>
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#REJTECHINSTEAD
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#xs 440
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#caption $CAPTION7
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<EFBFBD>Regrets: $TITLE3 $TITLE4. {$TECH0}: other choice: nothing.<2E>
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#REJTECHSECOND
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#xs 440
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#caption $CAPTION7
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<EFBFBD>$TECH2: irrelevant to discussion. Time: concept: wasting
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away while you: blather.<2E>
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#ENERGYFREEBIE0
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#xs 440
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#caption $CAPTION7
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<EFBFBD>Proclaim Progenitor generosity: {$NUM0 energy credits!} Request only:
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spend in multiply iterated places.<2E>
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#ENERGYFREEBIE1
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#xs 440
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#caption $CAPTION7
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<EFBFBD>Forget: human word for one who grovels for cash! Progenitor:
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offer {$NUM0 energy credits}: token of sympathy.<2E>
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#REJENERGY0
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#xs 440
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#caption $CAPTION7
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<EFBFBD>Energy reserves: all spoken for.<2E>
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#REJENERGY1
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#xs 440
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#caption $CAPTION7
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<EFBFBD>Energy reserves: reserved. Progenitor: makes joke.<2E>
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#ENERGYLOAN1
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#xs 440
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#caption $CAPTION7
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<EFBFBD>Trust: $TITLE0 $NAME1. Offer: {$NUM0 energy credits.}
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Terms: generous: you pay: $NUM1 credits per year for $NUM2 years.<2E>
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Refuse loan.
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Accept loan of $NUM0 energy credits.
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#ENERGYLOAN2
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#xs 440
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#caption $CAPTION7
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<EFBFBD>Trust: $TITLE0 $NAME1. Offer: {$NUM0 energy credits.}
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Terms: generous: you pay: $NUM1 credits per year for $NUM2 years.<2E>
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Refuse loan.
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Accept loan of $NUM0 energy credits.
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#REJSELLNONE
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|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Technical data of interest, belonging to $TITLE0 $NAME1: none.<2E>
|
|||
|
|
|||
|
#REJSELLAFFORD
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Apologies: $TITLE0 $NAME1. Progenitor: cannot afford price.<2E>
|
|||
|
|
|||
|
#ENERGYTECH0
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Information on {$TECH0}: of interest. Ability to pay: limited
|
|||
|
to {$NUM0 energy credits.} Agreed?<3F>
|
|||
|
|
|||
|
<EFBFBD>Sorry, not interested.<2E>
|
|||
|
Transmit information on $TECH0.
|
|||
|
Consult Datalinks.
|
|||
|
|
|||
|
#ENERGYTECH1
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Benefits of {$TECH0}: considerable. Price: must be attractive.
|
|||
|
{$NUM0 energy credits}: fair price?<3F>
|
|||
|
|
|||
|
<EFBFBD>Sorry, not interested.<2E>
|
|||
|
Transmit information on $TECH0.
|
|||
|
Consult Datalinks.
|
|||
|
|
|||
|
#ENERGYTECH2
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Information on {$TECH0}: of interest. Ability to pay: limited
|
|||
|
to {$NUM0 energy credits.} Agreed?<3F>
|
|||
|
|
|||
|
<EFBFBD>Sorry, not interested.<2E>
|
|||
|
Transmit information on $TECH0.
|
|||
|
<EFBFBD>No, but I will sell you $TECH1 for the same price.<2E>
|
|||
|
Consult Datalinks.
|
|||
|
|
|||
|
#REJSELLSECOND
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Interest in $TECH1: none.<2E>
|
|||
|
|
|||
|
#SELLSECOND
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Agreement: $TECH1 for $NUM0 credits.<2E>
|
|||
|
|
|||
|
#MAKEPACT
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE0 $NAME1 of the $FACTION2: formal acknowledgement: you,
|
|||
|
as $PACTBROTHERORSISTER3! Accomplish: $YOURGOAL4.
|
|||
|
Accomplish: $MYGOAL5. Drink toast: to victory!<21>
|
|||
|
|
|||
|
#MAKETREATY0
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Emotion: pleasure. $TITLE0 $NAME1: this Treaty: symbolic of
|
|||
|
cooperation between species. Clearly: Manifold Six: able to
|
|||
|
accommodate: your $PET_PROJECTS6 and Progenitor $PET_PROJECTS7.
|
|||
|
Additional benefit: exchanges between our peoples. Friendship
|
|||
|
between $FACTION2 and $FACTION5: enduring!<21>
|
|||
|
|
|||
|
#MAKETREATY1
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Emotion: pleasure. Progenitor $PET_PROJECTS7 and your $PET_PROJECTS6: excellent
|
|||
|
combination. $FACTION5 and $FACTION2: gain greatly from cooperation, interspecies exchanges.<2E>
|
|||
|
|
|||
|
#MAKETRUCE
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$NAME4 of the $FACTION5: pledged to Blood Truce with $FACTION2. Emotion: solemnity.<2E>
|
|||
|
|
|||
|
#TRUCEMEPAY
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Emotion: gratitude: our Vendetta at end. Reminder: gentle: prompt resumption
|
|||
|
of your $NUM0 energy credit {loan} payments. Balance remaining: (addition: interest and penalties)
|
|||
|
$NUM1 credits.<2E>
|
|||
|
|
|||
|
#TRUCEYOUPAY
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Emotion: gratitude: Vendetta resolution: mutually agreed. Promise: resumption
|
|||
|
of $NUM0 energy credit loan payments.<2E>
|
|||
|
|
|||
|
#REJPACTMEEK
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Careful consideration reveals: unwise to trust you
|
|||
|
as $PACTBROTHERORSISTER0.<2E>
|
|||
|
|
|||
|
#REJPACTHATE
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE1: proven unworthy of trust. Reputation: $DANCING_NAKED_THROUGH_THE_TREES3.
|
|||
|
Careful consideration reveals: foolish to trust you.<2E>
|
|||
|
|
|||
|
#REJPACTAHEAD0
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE1: extremely powerful. Pact now: aids $TITLE1.
|
|||
|
Pact now: Does not aid Progenitor.<2E>
|
|||
|
|
|||
|
#REJPACTAHEAD1
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE1: extremely powerful. Pact now: aids you in $IMPLEMENTING_YOUR_EVIL_AGENDA3.
|
|||
|
Pact now: Does not aid Progenitor.<2E>
|
|||
|
|
|||
|
#REJPACTPOWER
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$PET_PROJECTS3: still working without aid.<2E>
|
|||
|
|
|||
|
#REJPACTNOBRIBE
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Value to you: immense. Value to Progenitor: minuscule.
|
|||
|
Equality of bargain: non-existent.<2E>
|
|||
|
|
|||
|
#REJPACTBADBRIBE
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Careful consideration reveals: not worth it.<2E>
|
|||
|
|
|||
|
#REJPACTNOHELP
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Your actions: reveal true intentions. Status
|
|||
|
as $PACTBROTHERSORSISTERS2: ended.<2E>
|
|||
|
|
|||
|
#REJPACT
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Progenitor agenda: proceeding smoothly.
|
|||
|
Need for Pact: too small to consider.<2E>
|
|||
|
|
|||
|
#GIMMETECH0
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Offer: valuable and intriguing. Progenitor agenda: includes
|
|||
|
acquisition: technology. Cement bond: transmit data on {$TECH2}?<3F>
|
|||
|
|
|||
|
<EFBFBD>That information is classified, $TITLE1.<2E>
|
|||
|
Transmit data on $TECH2.
|
|||
|
Consult Datalinks.
|
|||
|
|
|||
|
#GIMMETECH1
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$PET_PROJECTS3: furthered by your proposal. Progenitor
|
|||
|
requires: {$TECH2}. Agree: if transmitted.<2E>
|
|||
|
|
|||
|
<EFBFBD>Nice try, $TITLE1, but that<61>s classified.<2E>
|
|||
|
Transmit data on $TECH2.
|
|||
|
Consult Datalinks.
|
|||
|
|
|||
|
#GIMMETECH0
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Progenitor: looks forward to future diplomacy.
|
|||
|
Requires: data. Suggest: transmit {$TECH2} and {$TECH4}
|
|||
|
Result: favorable outlook.<2E>
|
|||
|
|
|||
|
<EFBFBD>That information is classified, $TITLE1.<2E>
|
|||
|
Transmit data on $TECH2 and $TECH4.
|
|||
|
Consult Datalinks.
|
|||
|
|
|||
|
#GIMMEENERGY0
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Offer: found intriguing. Progenitor dilemma: lack of
|
|||
|
energy credits. Suggestion: transfer{$NUM0 credit}.
|
|||
|
Probable result: favorable outlook for future.<2E>
|
|||
|
|
|||
|
<EFBFBD>What you describe is larceny!<21>
|
|||
|
Wire $NUM0 credits.
|
|||
|
|
|||
|
#GIMMEENERGY1
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Appropriate human idiom: put up or shut up.
|
|||
|
Requirement: {$NUM0 energy credits}. You: willing?<3F>
|
|||
|
|
|||
|
<EFBFBD>Your grasp of human idiom exceeds your sense, $TITLE1.<2E>
|
|||
|
Wire $NUM0 credits.
|
|||
|
|
|||
|
#GIMMEHELP
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE5: greetings. Progenitor: willing with reservation:
|
|||
|
require: pronouncing Vendetta upon {$FACTION6.<2E>}
|
|||
|
|
|||
|
<EFBFBD>I fear I cannot honorably do so.<2E>
|
|||
|
<EFBFBD>So be it! We shall crush the $FACTION6 beneath our boots!<21>
|
|||
|
|
|||
|
#REJTREATYMEEK
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>No desire: offend $TITLE1. Exception: Must reject
|
|||
|
agreement: $FACTION2.<2E>
|
|||
|
|
|||
|
#REJTREATYHATE
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Treaty: of great benefit to $TITLE1. Same treaty: ploy
|
|||
|
to lure Progenitor complacence. End result: your reputation
|
|||
|
as $NATURE_LOONY4: more compelling factor then Progenitor
|
|||
|
desire for treaty.<2E>
|
|||
|
|
|||
|
#REJTREATYAHEAD
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE1 $NAME0: faction far too powerful. Result: your success in
|
|||
|
$IMPLEMENTING_YOUR_EVIL_AGENDA5. Probable result: Progenitor: $PET_PROJECTS4
|
|||
|
never to bear fruit.<2E>
|
|||
|
|
|||
|
#REJTREATYNOBRIBE
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Definition of <20>friendship<69> to $TITLE1 $NAME0: dissimilar to
|
|||
|
Progenitor definition. Result: rejection of proposal.<2E>
|
|||
|
|
|||
|
#REJTREATYBADBRIBE
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Current terms: unacceptable.<2E>
|
|||
|
|
|||
|
#REJTREATYNOHELP
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Rejection: based on: your response.<2E>
|
|||
|
|
|||
|
#REJTREATY
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Human concept: bribery. $TITLE1: fails to acquire Progenitor
|
|||
|
interest: this method.<2E>
|
|||
|
|
|||
|
#PROVOKED0
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Emotion: anger. Reason: your $BAD_HABITS2. Result: Vendetta
|
|||
|
on $TITLE0 $NAME1. Expectation: destruction of $NAME1.<2E>
|
|||
|
|
|||
|
#PROVOKED1
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Human idiom: that was the last straw. Result: Vendetta
|
|||
|
on $TITLE0 $NAME1. Expected result: cessation of
|
|||
|
your $BAD_HABITS2 forever!<21>
|
|||
|
|
|||
|
#COLLABORATOR
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Progenitor: Vendetta currently with $TITLE2 $NAME3. You:
|
|||
|
friendship currently with $TITLE2 $NAME3.
|
|||
|
Result: Progenitor Vendetta extends to you!<21>
|
|||
|
|
|||
|
#BULLY0
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Hostility: begun: by you. Progenitor toleration for outrage: low.
|
|||
|
Result: Vendetta upon you!<21>
|
|||
|
|
|||
|
#BULLY1
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$<1:$CHARACTERADJ3> $TITLE0: refusal. Progenitor power: great.
|
|||
|
Result: Vendetta of acquisition. Prepare: for destruction.<2E>
|
|||
|
|
|||
|
#BULLY2
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE0 $NAME1: grave error in judgement. Side benefit: Progenitor: good
|
|||
|
practice in destruction of $<M1:$FACTIONPEJ2> faction. Prepare!<21>
|
|||
|
|
|||
|
#BULLY3
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$NAME1 usefulness to Progenitor: none. Conclusion: requires: extermination
|
|||
|
of $NAME1 and faction.<2E>
|
|||
|
|
|||
|
#BULLY4
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Your desire: Vendetta: apparent from actions. Progenitor: willing.
|
|||
|
$THOUGHT_POLICE4: will enjoy victory.<2E>
|
|||
|
|
|||
|
#BULLY5
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$NAME1: destruction: imminent. Emotion: almost: sadness
|
|||
|
at smallness of target.<2E>
|
|||
|
|
|||
|
#BULLY6
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Progenitor: glad of chance to fight.
|
|||
|
Your $BIZARRE_PRACTICES5: odious: deserve destruction.<2E>
|
|||
|
|
|||
|
|
|||
|
#OUTRAGE0
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Treachery from $NAME0: most foul! Punishment: swift
|
|||
|
and severe!<21>
|
|||
|
|
|||
|
#OUTRAGE1
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Vendetta: $TITLE0 $NAME1! Foulness: undescribable.
|
|||
|
Progenitor delight at your destruction: equally undescribable.<2E>
|
|||
|
|
|||
|
#OUTRAGE2
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Reputation as $NATURE_LOONY2: deserved.
|
|||
|
Vendetta on $TITLE0 $NAME1: deserved and enjoyable!<21>
|
|||
|
|
|||
|
#VENDETTA0
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Your $<M1:$FACTIONPEJ3> faction: at Progenitor mercy. Intention: capture
|
|||
|
of $TITLE0 $NAME1. Showing of mercy: none!<21>
|
|||
|
|
|||
|
#VENDETTA1
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Your $<M1:$FACTIONPEJ3> faction: importance: microscopic.
|
|||
|
$TITLE1: destruction: imminent.<2E>
|
|||
|
|
|||
|
#VENDETTA2
|
|||
|
#BULLY4
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Your desire: Vendetta: apparent from actions. Progenitor: willing.
|
|||
|
$THOUGHT_POLICE4: will enjoy victory.<2E>
|
|||
|
|
|||
|
#VENDETTA3
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Manifold Six: suffers at the existence: $NAME1.
|
|||
|
Your destruction: a service to all.<2E>
|
|||
|
|
|||
|
#VENDETTA4
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$NAME1: $<1:$CHARPEJ2>. Progenitor: free Manifold
|
|||
|
Six: your $BADHABITS4.<2E>
|
|||
|
|
|||
|
#VENDETTA5
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Analysis: $NAME1: $NATURE_LOONY9.
|
|||
|
Regret at destruction of $NAME1: none.<2E>
|
|||
|
|
|||
|
#VENDETTA6
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$NAME1: description: no words known with sufficient
|
|||
|
negative impact. Your destruction: afford pleasure.<2E>
|
|||
|
|
|||
|
#VENDETTA7
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Anticipation: our next meeting: Progenitor: victorious.
|
|||
|
$NAME1: in chains and begging for mercy.<2E>
|
|||
|
|
|||
|
#VENDETTA8
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Manifold Six: cries of anguish at the presence: $NAME1.
|
|||
|
Pleasure at your defeat: immense.<2E>
|
|||
|
|
|||
|
#VENDETTA9
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Atrocities against Progenitor: committed by $NAME1.
|
|||
|
Payment: don<6F>t expect energy credits!<21>
|
|||
|
|
|||
|
#VENDETTA10
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$NAME1 atrocities: many and various. Entire rest
|
|||
|
of population of Manifold Six: emotion: happy at your death.<2E>
|
|||
|
|
|||
|
#VENDETTA11
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$NAME1: foul destroyer of life. Payment: quick but
|
|||
|
not merciful.<2E>
|
|||
|
|
|||
|
#VENDETTA12
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Progenitor: suffer: ravages of $NAME1. Fervent wish: utter
|
|||
|
destruction of $NAME1 and whole faction.<2E>
|
|||
|
|
|||
|
#VENDETTA13
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$NAME1 atrocities: many and various. Entire rest
|
|||
|
of population of Manifold Six: emotion: happy at your death.<2E>
|
|||
|
|
|||
|
#VENDETTA14
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE1: place in Progenitor plans: none visible. Regrets: some.
|
|||
|
Destruction of $TITLE1: imminent.<2E>
|
|||
|
|
|||
|
#VENDETTA15
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE1: obvious plans: $IMPLEMENTING_YOUR_EVIL_AGENDA5,
|
|||
|
Progenitor intention: Vendetta: means of thwarting evil plan.<2E>
|
|||
|
|
|||
|
#VENDETTA16
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Progenitor inaction: unforgivable. You: intend to $IMPLEMENT_YOUR_EVIL_AGENDA8.
|
|||
|
Solution: swift and vigorous Vendetta!<21>
|
|||
|
|
|||
|
#VENDETTA17
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE0 $NAME1 wealth: great. $TITLE0 $NAME1 power: insufficient.
|
|||
|
Progenitor intention: human idiom: strike while the iron is hot.
|
|||
|
You: the iron.<2E>
|
|||
|
|
|||
|
#VENDETTA18
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$NAME1: large, but unprotected. Progenitor plan: acquire
|
|||
|
part: your empire.<2E>
|
|||
|
|
|||
|
#ATROCIOUS
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$NAME1 atrocities: many and various. Entire rest
|
|||
|
of population of Manifold Six: emotion: happy at your death.<2E>
|
|||
|
|
|||
|
#ATROCIOUSITY
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Previous warnings to $TITLE0 $NAME1: atrocities: unheeded.
|
|||
|
Solution: Vendetta and destruction upon $NAME1.<2E>
|
|||
|
|
|||
|
#NEVER
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Territorial dispute: unmistakable. Progenitor right to
|
|||
|
land: equally unmistakable. Ultimate solution: Vendetta: $PLAYERTITLE0 $PLAYERNAME1!<21>
|
|||
|
|
|||
|
#RUNNINGDOG
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE2 $NAME3: mortal enemy. Progenitor need for access: immense.
|
|||
|
Progenitor willingness to defend passage rights: equally immense.
|
|||
|
Result: extension of Vendetta to you.
|
|||
|
|
|||
|
#NOWAYJOSE
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Progenitor and $TITLE0 $NAME1: truce. Right granted to $NAME1
|
|||
|
to order Progenitor forces: none. Result: Progenitor moves: where we please.<2E>
|
|||
|
|
|||
|
#TURNABOUT
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Acknowledged: $TITLE0. Your forces: Progenitor territory. Progenitor
|
|||
|
forces: your territory. Mutual withdrawal: suggested. Agreed?<3F>
|
|||
|
|
|||
|
<EFBFBD>Never mind. Let our forces remain in place.<2E>
|
|||
|
<EFBFBD>Agreed. My forces shall withdraw as well.<2E>
|
|||
|
|
|||
|
#WITHDRAWPACT
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$PACTBROTHERORSISTER2: wish: Progenitor command. Withdrawal
|
|||
|
of forces: commencing.<2E>
|
|||
|
|
|||
|
#WITHDRAW
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Horrible error committed: force commander. Withdrawal of
|
|||
|
forces: immediate. Apologies: profound. Punishment of leader: swift.<2E>
|
|||
|
|
|||
|
#WITHDRAWTRUCE
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Restart of Vendetta: reluctance. Conclusion: withdrawal of Progenitor
|
|||
|
forces. Request: mutual respect: boundaries.<2E>
|
|||
|
|
|||
|
#NOWITHDRAW
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Progenitor: confusion. Our forces in your territory: none. You speak
|
|||
|
of: what?<3F>
|
|||
|
|
|||
|
#EXTORTTECH
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$PACTBORS0: no need for emotion: anger. Coincidence: mighty: mere
|
|||
|
moments from transmitting data: $TECH1! Problem: solved.<2E>
|
|||
|
|
|||
|
#EXTORTENERGY
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE0 $NAME1: show: mercy! Willingness: pay $NUM0 energy credits.
|
|||
|
Fervent hope: this amount: sufficient.<2E>
|
|||
|
|
|||
|
#FEND
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Progenitor: resigned to fate. Energy available: none.
|
|||
|
If: lack of funds: hostility: so be it.<2E>
|
|||
|
|
|||
|
#ENDPACT
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Emotion toward $TITLE0 $NAME1: angry and hurt.
|
|||
|
Consideration: $PACTBROTHERORSISTER2: terminated.
|
|||
|
Reason: your threats.<2E>
|
|||
|
|
|||
|
#IGNOREPACT
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE0: pathetic. Further begging: prohibited.<2E>
|
|||
|
|
|||
|
#IGNORE
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Confusion: $TITLE0 $NAME1 intention? Progenitor: certainty: error.
|
|||
|
Thought: threat of Vendetta. If so: attack. If not: be more polite.
|
|||
|
|
|||
|
#REALLYBROKE
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$PACTBROTHERORSISTER0: surprises: Progenitor. <20>Null and void:<3A> intention
|
|||
|
to discard: valuable alliance?<3F>
|
|||
|
|
|||
|
<EFBFBD>Heavens, no! I meant to say <20>full of droids.<2E><>
|
|||
|
<EFBFBD>Yes. I have had my fill of your whining incompetence.<2E>
|
|||
|
|
|||
|
#DROIDS
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Droid: unfamiliar term. Enlightenment: expected: some future
|
|||
|
date.<2E>
|
|||
|
|
|||
|
#BROKEPACT
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$PACTBROTHERORSISTER0 sincerity: suspect. $TITLE1 $NAME2: beware
|
|||
|
further provocation.<2E>
|
|||
|
|
|||
|
#YOUATTACK
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Call for Vendetta: intriguing. Must know: subject of attack, $TITLE0?<3F>
|
|||
|
|
|||
|
#REJWARFAR
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Regrets, $TITLE0: Progenitor forces: not in position
|
|||
|
to attack: $<M1:$FACTIONADJ2> territory.<2E>
|
|||
|
|
|||
|
#REJWARALREADY
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Coincidence: amazing! Vendetta $TITLE0 $NAME1: already in progress!<21>
|
|||
|
|
|||
|
#REJWARTRUST
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Cleverness: $TITLE1 $NAME2. Clear intention: goad Progenitor to
|
|||
|
attack $FACTION3. Meanwhile: $UNITTYPES0 attack: Progenitor
|
|||
|
rear. Final response: no.<2E>
|
|||
|
|
|||
|
#REJWAR
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE0 $NAME1: valid existence. Bribery: insufficient
|
|||
|
cause: attack $HIMHER2.<2E>
|
|||
|
|
|||
|
#REJWARNOBRIBE
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD><EFBFBD>Good will:<3A> insufficient cause to start Vendetta.<2E>
|
|||
|
|
|||
|
#MAYBEWARENERGYPACT
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$FACTION0: currently Progenitor $PACTBROTHERORSISTER1.
|
|||
|
Required to even consider attack: {$NUM0 energy credits!<21>}
|
|||
|
|
|||
|
#MAYBEWARENERGY
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Vendetta: $<0:$FACTIONPEJ2> $FACTION0!: cost: astronomical!
|
|||
|
{$NUM0 energy credits}: absolute minimum: consider such
|
|||
|
a course.<2E>
|
|||
|
|
|||
|
#MAYBEWARENERGYFAR
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$FACTION0: unfamiliar. Progenitor forces: not near $<M1:$FACTIONADJ6> lands.
|
|||
|
Still possible: Vendetta. Required: {$NUM0 energy credits.<2E>}
|
|||
|
|
|||
|
#MAYBEWARTECH4
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE1 $NAME2: dangerous foe. Required for Vendetta: increase
|
|||
|
in knowledge. Coincidence: your files
|
|||
|
on {$TECH3,} {$TECH4,} {$TECH8,} and {$TECH9}: sufficient.<2E>
|
|||
|
|
|||
|
<EFBFBD>Nice try, $TITLE5, but that<61>s classified.<2E>
|
|||
|
<EFBFBD>Very well, begin transmission!<21>
|
|||
|
|
|||
|
#MAYBEWARTECH3
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE1 $NAME2: dangerous foe. Required for Vendetta: increase
|
|||
|
in knowledge. Coincidence: your files
|
|||
|
on {$TECH3,} {$TECH4,} and {$TECH8}: sufficient.<2E>
|
|||
|
|
|||
|
<EFBFBD>Nice try, $TITLE5, but that<61>s classified.<2E>
|
|||
|
<EFBFBD>Very well, begin transmission!<21>
|
|||
|
|
|||
|
#MAYBEWARTECH2
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE1 $NAME2: dangerous foe. Required for Vendetta: increase
|
|||
|
in knowledge. Coincidence: your files
|
|||
|
on {$TECH3} and {$TECH4}: sufficient.<2E>
|
|||
|
|
|||
|
<EFBFBD>Nice try, $TITLE5, but that<61>s classified.<2E>
|
|||
|
<EFBFBD>Very well, begin transmission!<21>
|
|||
|
|
|||
|
#MAYBEWARTECH
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE1 $NAME2: dangerous foe. Required for Vendetta: increase
|
|||
|
in knowledge. Coincidence: your files
|
|||
|
on {$TECH3}: sufficient.
|
|||
|
|
|||
|
<EFBFBD>Nice try, $TITLE5, but that<61>s classified.<2E>
|
|||
|
<EFBFBD>Very well, begin transmission!<21>
|
|||
|
|
|||
|
#MAYBEWARTECHFAR
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$FACTION0: dangerous foe. Additional information: Progenitor
|
|||
|
forces: far from $<M1:$FACTIONADJ6> lands. Result: willingness
|
|||
|
for Vendetta, but: requirement: {$TECH3.<2E>}
|
|||
|
|
|||
|
<EFBFBD>Nice try, $TITLE5, but that<61>s classified.<2E>
|
|||
|
<EFBFBD>Very well, begin transmission!<21>
|
|||
|
|
|||
|
#MAYBEWARTECHFAR2
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$FACTION0: dangerous foe. Additional information: Progenitor
|
|||
|
forces: far from $<M1:$FACTIONADJ6> lands. Result: willingness
|
|||
|
for Vendetta, but: requirement: {$TECH3} and {$TECH4.<2E>}
|
|||
|
|
|||
|
<EFBFBD>Nice try, $TITLE5, but that<61>s classified.<2E>
|
|||
|
<EFBFBD>Very well, begin transmission!<21>
|
|||
|
|
|||
|
#MAYBEWARTECHFAR3
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$FACTION0: dangerous foe. Additional information: Progenitor
|
|||
|
forces: far from $<M1:$FACTIONADJ6> lands. Result: willingness
|
|||
|
for Vendetta, but: requirement: {$TECH3,} {$TECH4,} and {$TECH8.<2E>}
|
|||
|
|
|||
|
<EFBFBD>Nice try, $TITLE5, but that<61>s classified.<2E>
|
|||
|
<EFBFBD>Very well, begin transmission!<21>
|
|||
|
|
|||
|
#MAYBEWARTECHFAR4
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$FACTION0: dangerous foe. Additional information: Progenitor
|
|||
|
forces: far from $<M1:$FACTIONADJ6> lands. Result: willingness
|
|||
|
for Vendetta, but: requirement: {$TECH3,} {$TECH4,} {$TECH8,} and {$TECH9.<2E>}
|
|||
|
|
|||
|
<EFBFBD>Nice try, $TITLE5, but that<61>s classified.<2E>
|
|||
|
<EFBFBD>Very well, begin transmission!<21>
|
|||
|
|
|||
|
#MAYBEWARTECHPACT
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$FACTION0: currently under so-called Pact.
|
|||
|
Breakage of Pact: require data: {$TECH3!<21>}
|
|||
|
|
|||
|
<EFBFBD>Nice try, $TITLE5, but that<61>s classified.<2E>
|
|||
|
<EFBFBD>Very well, begin transmission!<21>
|
|||
|
|
|||
|
#MAYBEWARTECHPACT2
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$FACTION0: currently under so-called Pact.
|
|||
|
Breakage of Pact: require data: {$TECH3} and {$TECH4!<21>}
|
|||
|
|
|||
|
<EFBFBD>Nice try, $TITLE5, but that<61>s classified.<2E>
|
|||
|
<EFBFBD>Very well, begin transmission!<21>
|
|||
|
|
|||
|
#MAYBEWARTECHPACT3
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$FACTION0: currently under so-called Pact.
|
|||
|
Breakage of Pact: require data: {$TECH3,} {$TECH4,} and {$TECH8!<21>}
|
|||
|
|
|||
|
<EFBFBD>Nice try, $TITLE5, but that<61>s classified.<2E>
|
|||
|
<EFBFBD>Very well, begin transmission!<21>
|
|||
|
|
|||
|
#MAYBEWARTECHPACT4
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$FACTION0: currently under so-called Pact.
|
|||
|
Breakage of Pact: require data: {$TECH3,} {$TECH4,} {$TECH8,} and {$TECH9!<21>}
|
|||
|
|
|||
|
<EFBFBD>Nice try, $TITLE5, but that<61>s classified.<2E>
|
|||
|
<EFBFBD>Very well, begin transmission!<21>
|
|||
|
|
|||
|
#WARTHREAT
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Vendetta: $TITLE0 $NAME1: agreed. Warning: Progenitor
|
|||
|
suspicion: you: unwilling to commit forces. If so: Progenitor
|
|||
|
forces: removed.<2E>
|
|||
|
|
|||
|
#WARPACT
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$PACTBROorSIS3: requests. Progenitor: accedes.
|
|||
|
Vendetta: $TITLE0 $NAME1: begin: immediately.<2E>
|
|||
|
|
|||
|
#INCITED0
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Vendetta: the $FACTION2: approval. $TITLE0 $NAME1: no
|
|||
|
friend: Progenitor.<2E>
|
|||
|
|
|||
|
#INCITED1
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE0 $NAME1<45>s $<M1:$FACTIONPEJ3> faction: deserving of
|
|||
|
death. Result: Vendetta agreed!<21>
|
|||
|
|
|||
|
#HERESTHEMAP
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Fervent wish: to aid $PACTBROTHERORSISTER0.
|
|||
|
Result: upload of current map data.<2E>
|
|||
|
|
|||
|
#REJMAPS
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$<M1:$FACTIONADJ0> survey data: extremely important.
|
|||
|
Revelation: not to be expected.<2E>
|
|||
|
|
|||
|
#TRADEMAPS
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>One map: another map. Trade: approved.<2E>
|
|||
|
|
|||
|
#REJTECHNOTHING
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Gratitude: yes. Value of your data to me: no.<2E>
|
|||
|
|
|||
|
#OFFERTECH
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>{$TECH0}: most interesting: Progenitor. Data
|
|||
|
transmission: begins now?<3F>
|
|||
|
|
|||
|
<EFBFBD>No. Never mind.<2E>
|
|||
|
<EFBFBD>Yes. Beginning transmission.<2E>
|
|||
|
|
|||
|
#OFFERTECH2
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>{$TECH0}: most interesting: Progenitor. Data
|
|||
|
transmission: begins now?<3F>
|
|||
|
|
|||
|
<EFBFBD>No. Never mind.<2E>
|
|||
|
<EFBFBD>Yes. Beginning transmission.<2E>
|
|||
|
<EFBFBD>No, but we shall provide you data on $TECH1.<2E>
|
|||
|
|
|||
|
#GAVETECH
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Gratitude: yes. Gift: received and accepted.<2E>
|
|||
|
|
|||
|
#GAVETECH1
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Gratitude: great. Gift: received and accepted.<2E>
|
|||
|
|
|||
|
#GAVETECH2
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Gratitude: extreme! Gift: received and accepted.<2E>
|
|||
|
|
|||
|
#OFFERENERGY
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Specification: size of gift?<3F>
|
|||
|
|
|||
|
#GAVEENERGY
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Gratitude: yes. Gift: received and incorporated.<2E>
|
|||
|
|
|||
|
#GAVEENERGY1
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Gratitude: great. Gift: received and incorporated.<2E>
|
|||
|
|
|||
|
#GAVEENERGY2
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Gratitude: extreme. Gift: received and incorporated.<2E>
|
|||
|
|
|||
|
#PLEA
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Heinous attack: the $<1:$CHARPEJ8> $TITLE0 $NAME1
|
|||
|
of the $FACTION2. $FACTION2 intention: $EVILAGENDA9. Your best
|
|||
|
interest: aid me: repulsion of attack. In exchange: $PACTOFBROTHERHOODSISTERHOOD3
|
|||
|
and {$NUM0 energy credits}.<2E>
|
|||
|
|
|||
|
<EFBFBD>Too bad. You<6F>re on your own.<2E>
|
|||
|
<EFBFBD>Done. Vendetta upon the $FACTION2!<21>
|
|||
|
|
|||
|
#PLEATECH
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Heinous attack: the $<1:$CHARPEJ8> $TITLE0 $NAME1
|
|||
|
of the $FACTION2. $FACTION2 intention: $EVILAGENDA9. Your best
|
|||
|
interest: aid me: repulsion of attack. In exchange: $PACTOFBROTHERHOODSISTERHOOD3,
|
|||
|
{$NUM0 energy credits,} and information: {$TECH4}.<2E>
|
|||
|
|
|||
|
<EFBFBD>Too bad. You<6F>re on your own.<2E>
|
|||
|
<EFBFBD>Agreed. Vendetta upon the $FACTION2!<21>
|
|||
|
|
|||
|
#PLEAPACT
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Heinous attack: the $<1:$CHARPEJ8> $TITLE0 $NAME1
|
|||
|
of the $FACTION2. $PACTOFBORS5 with you: false and misleading!
|
|||
|
Actual plan: $EVILAGENDA9. Alternative: swear: true Pact: Progenitor.
|
|||
|
Avoid: destruction at hands of $FACTION2. Additional
|
|||
|
incentive: {$NUM0 credits}: your expenses.<2E>
|
|||
|
|
|||
|
<EFBFBD>You must be joking.<2E>
|
|||
|
<EFBFBD>Well spoken. Vendetta upon the $FACTION2!<21>
|
|||
|
|
|||
|
#PLEAPACTTECH
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Heinous attack: the $<1:$CHARPEJ8> $TITLE0 $NAME1
|
|||
|
of the $FACTION2. $PACTOFBORS5 with you: false and misleading!
|
|||
|
Actual plan: $EVILAGENDA9. Alternative: swear: true Pact: Progenitor.
|
|||
|
Avoid: destruction at hands of $FACTION2. Additional
|
|||
|
incentive: {$NUM0 credits}: your expenses, and transmit: data: {$TECH4}.<2E>
|
|||
|
|
|||
|
<EFBFBD>You must be joking.<2E>
|
|||
|
<EFBFBD>Well spoken. Vendetta upon the $FACTION2!<21>
|
|||
|
|
|||
|
#PROPOSE
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Although ultimate Progenitor goal: destruction of rebel Progenitor
|
|||
|
faction: meantime: $<2:$FACTIONPEJ8> $FACTION2: growing ever more
|
|||
|
powerful. Also: dangerous. $TITLE0 $NAME1: reported: $DANCINGNAKED9!
|
|||
|
Proposal: You, Progenitor: crush $NAME1.
|
|||
|
$PACTOFBORS4: logical extension of proposal.<2E>
|
|||
|
|
|||
|
<EFBFBD>Not interested.<2E>
|
|||
|
<EFBFBD>A cunning plan! Vendetta upon the $FACTION2!<21>
|
|||
|
|
|||
|
#PROPOSEPACT
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE5: urgent alert. $PACTBORS6 $TITLE0 $NAME1 of the $FACTION2: false
|
|||
|
loyalty. Actual intention: $EVILAGENDA9 and utter betrayal.
|
|||
|
Counteraction: You, Progenitor: swear Pact. Teach: lesson!<21>
|
|||
|
|
|||
|
<EFBFBD>Enough of your trickery, $TITLE8.<2E>
|
|||
|
<EFBFBD>Agreed. I shall put my forces in motion at once.<2E>
|
|||
|
|
|||
|
#BETRAYFRIEND
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Greetings: $NAME0. Important message: regarding $NAME2.
|
|||
|
$NAME2: plans for $EVILAGENDA4. Proposal: surprise attack.
|
|||
|
Enticement: surprise attack.<2E>
|
|||
|
|
|||
|
<EFBFBD>I fear I must decline.<2E>
|
|||
|
<EFBFBD>Agreed. $TITLE1 $NAME2 will never know what hit $<2:him:her:x:x>!<21>
|
|||
|
|
|||
|
#ENEMYMAP1
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE0 $NAME1: greetings. Sympathies: your conflict with $TITLE2 $NAME3.
|
|||
|
Progenitor: helpful: acquired map: $<M1:$FACTIONADJ4> installation.
|
|||
|
Surmise: you could use copy. Exchange: map: $NUM0 energy credits.<2E>
|
|||
|
|
|||
|
<EFBFBD>No thank you, I can deal with $NAME3 myself.<2E>
|
|||
|
<EFBFBD>It<EFBFBD>s a deal.<2E>
|
|||
|
|
|||
|
#ENEMYMAP2
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE0 $NAME1: greetings. Sympathies: your conflict with $TITLE2 $NAME3.
|
|||
|
Progenitor: helpful: acquired map: $<M1:$FACTIONADJ4> installation.
|
|||
|
Surmise: you could use copy. Exchange: map: files on {$TECH5}.<2E>
|
|||
|
|
|||
|
<EFBFBD>No thank you, I can deal with $NAME3 myself.<2E>
|
|||
|
<EFBFBD>It<EFBFBD>s a deal.<2E>
|
|||
|
|
|||
|
#METFRIEND0
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Wish to mention: $NAME3. Current title: $TITLE2 of the $FACTION4.
|
|||
|
$NAME3: analysis: reasonable leader. Progenitor: give you commlink frequency.<2E>
|
|||
|
|
|||
|
<EFBFBD>No thank you, I see no need to speak with $NAME3.<2E>
|
|||
|
<EFBFBD>Yes, that would be most helpful.<2E>
|
|||
|
|
|||
|
#METFRIEND0a
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Wish to mention: $NAME3. Current title: $TITLE2 of the $FACTION4.
|
|||
|
$NAME3: analysis: reasonable leader. Additional interest: $NAME3: holds
|
|||
|
information: {$TECH8.} Progenitor: give you commlink frequency.<2E>
|
|||
|
|
|||
|
<EFBFBD>No thank you, I see no need to speak with $NAME3.<2E>
|
|||
|
<EFBFBD>Yes, that would be most helpful.<2E>
|
|||
|
|
|||
|
#METFRIEND1
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Wish to mention: $NAME3. Current title: $TITLE2 of the $FACTION4.
|
|||
|
$NAME3: analysis: reasonable leader. Progenitor: provide you commlink frequency.
|
|||
|
You: provide Progenitor files on {$TECH6}.<2E>
|
|||
|
|
|||
|
<EFBFBD>No thank you, I see no need to speak with $NAME3.<2E>
|
|||
|
<EFBFBD>Very well, I am transmitting my files on {$TECH6} now.<2E>
|
|||
|
|
|||
|
#METFRIEND1a
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Wish to mention: $NAME3. Current title: $TITLE2 of the $FACTION4.
|
|||
|
$NAME3: analysis: reasonable leader. Additional interest: $NAME3: holds
|
|||
|
information: {$TECH8.} Progenitor: provide you commlink frequency.
|
|||
|
You: provide Progenitor files on {$TECH6}.<2E>
|
|||
|
|
|||
|
<EFBFBD>No thank you, I see no need to speak with $NAME3.<2E>
|
|||
|
<EFBFBD>Very well, I am transmitting my files on {$TECH6} now.<2E>
|
|||
|
|
|||
|
#METFRIEND2
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Wish to mention: $NAME3. Current title: $TITLE2 of the $FACTION4.
|
|||
|
$NAME3: analysis: reasonable leader. Progenitor: provide you commlink frequency.
|
|||
|
You: provide Progenitor $NUM0 energy credits.<2E>
|
|||
|
|
|||
|
<EFBFBD>No thank you, I see no need to speak with $NAME3.<2E>
|
|||
|
<EFBFBD>Excellent. $NUM0 credits it is, then.<2E>
|
|||
|
|
|||
|
#METFRIEND2a
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Wish to mention: $NAME3. Current title: $TITLE2 of the $FACTION4.
|
|||
|
$NAME3: analysis: reasonable leader. Additional interest: $NAME3: holds
|
|||
|
information: {$TECH8.} Progenitor: provide you commlink frequency.
|
|||
|
You: provide Progenitor $NUM0 energy credits.<2E>
|
|||
|
|
|||
|
<EFBFBD>No thank you, I see no need to speak with $NAME3.<2E>
|
|||
|
<EFBFBD>Excellent. $NUM0 credits it is, then.<2E>
|
|||
|
|
|||
|
#BOTHFRIEND
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Understanding: you: in contact with $NAME3. $NAME3: reasonable.
|
|||
|
Recent acquisition: {map of $<M1:$FACTIONADJ5> territory}. Progenitor: provide
|
|||
|
you with map. You: provide Progenitor information on {$TECH6}.<2E>
|
|||
|
|
|||
|
<EFBFBD>No, I don<6F>t think that will be necessary.<2E>
|
|||
|
<EFBFBD>Yes, actually that would be quite useful.<2E>
|
|||
|
|
|||
|
#ANYNEWS
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Query: $NAME1: location. You: provide frequency: commlink communication.
|
|||
|
Progenitor: provide you $NUM0 energy credits.<2E>
|
|||
|
|
|||
|
<EFBFBD>Nope, haven<65>t heard a word.<2E>
|
|||
|
<EFBFBD>Yes, I<>m forwarding $<1:his:her:x:x> comm frequency now.<2E>
|
|||
|
|
|||
|
#COMMLINKTECH
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Can provide: $<M1:$FACTIONADJ2> commlink frequency.
|
|||
|
You: provide files on {$TECH0}.<2E>
|
|||
|
|
|||
|
<EFBFBD>Never mind.<2E>
|
|||
|
<EFBFBD>Very well, I am transmitting my files on {$TECH0} now.<2E>
|
|||
|
|
|||
|
#COMMLINKFREE
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD><EFBFBD>Can provide: $<M1:$FACTIONADJ2> commlink frequency.
|
|||
|
Emotion: happiness to do so.<2E>
|
|||
|
|
|||
|
#DEMANDATTACK0
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD><EFBFBD>$TITLE1<45> $NAME2 to you,: currently $PACTBROTHERORSISTER0.
|
|||
|
Estimation: madness. Proof: $NAME2 known: $DANCINGNAKED9.
|
|||
|
Suggestion: renounce: pact with $FACTION3. Result: gain friendship
|
|||
|
of Progenitor.<2E>
|
|||
|
|
|||
|
<EFBFBD>No. The $FACTION3 $<3:is a loyal ally:are loyal allies>.<2E>
|
|||
|
<EFBFBD>Agreed. $TITLE1 $NAME2 will soon find my knife in $HISHER4 back!<21>
|
|||
|
|
|||
|
#DEMANDATTACK1A
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE1 $NAME2: mortal enemy of Progenitor. Estimation: madness.
|
|||
|
Proof: $NAME2 now known for: $DANCINGNAKED9. Urgent
|
|||
|
suggestion: join forces, destroy $FACTION3!<21>
|
|||
|
|
|||
|
<EFBFBD>Certainly not. $NAME2 is my friend.<2E>
|
|||
|
<EFBFBD>A prudent suggestion<6F>let us begin at once!<21>
|
|||
|
|
|||
|
#DEMANDATTACK1B
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Progenitor ultimate goal: destruction of rebel Progenitor
|
|||
|
faction. Blocking progress towards goal: $TITLE1 $NAME2 of the $FACTION3: true
|
|||
|
purpose: $IMPLEMENTING_HIS_EVIL_AGENDA8. Proposal: you: switch
|
|||
|
allegiances, destroy $FACTION3.<2E>
|
|||
|
|
|||
|
<EFBFBD>Certainly not. The $FACTION3 $<3:is my friend:are my friends>.<2E>
|
|||
|
<EFBFBD>A prudent suggestion<6F>let us begin at once!<21>
|
|||
|
|
|||
|
#DEMANDATTACK2a
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$<2:$CHARPEJ8> $TITLE1 $NAME2: attack Progenitor. Provocation: none.
|
|||
|
Urgent request: you assist in repulsing them.<2E>
|
|||
|
|
|||
|
<EFBFBD>No. I have pledged Blood Truce with the $FACTION3.<2E>
|
|||
|
<EFBFBD>By all means. Let us rid ourselves of the $<M1:$FACTIONADJ6> nuisance.<2E>
|
|||
|
|
|||
|
#DEMANDATTACK2b
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE1 $NAME2 of the $FACTION3: attack Progenitor. Provocation: fear
|
|||
|
of Progenitor $PET_PROJECTS8. Knowledge: you and $NAME2: previous altercations.
|
|||
|
Urgent suggestion: you assist in repulsing them.<2E>
|
|||
|
|
|||
|
<EFBFBD>No. I have pledged Blood Truce with the $FACTION3.<2E>
|
|||
|
<EFBFBD>By all means. Let us rid ourselves of the $<M1:$FACTIONADJ6> nuisance.<2E>
|
|||
|
|
|||
|
#DEMANDATTACK3
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE1 $NAME2 of the $FACTION3: brutal attack on peaceful
|
|||
|
Progenitor homelands. Great fortune: you, Progenitor: Pact.
|
|||
|
You: honor pact, declare: Vendetta: $FACTION3<4E>
|
|||
|
|
|||
|
<EFBFBD>Sorry, I cannot help you right now.<2E>
|
|||
|
<EFBFBD>Very well. Let us teach $TITLE1 $NAME2 a lesson.<2E>
|
|||
|
|
|||
|
#DEMANDATTACK4
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD><EFBFBD>$<2:$CHARPEJ8> $TITLE1 $NAME2: attack Progenitor. Provocation: none.
|
|||
|
Urgent request: you assist in repulsing them.<2E>
|
|||
|
|
|||
|
<EFBFBD>No. The $FACTION3 $<3:has:have> done me no wrong.<2E>
|
|||
|
<EFBFBD>By all means. Let us rid ourselves of the $<M1:$FACTIONADJ6> nuisance.<2E>
|
|||
|
|
|||
|
#DEMANDBRIBE0
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE0: acquaint you: Progenitor
|
|||
|
custom. You: remit: Progenitor: <20>$FEE8.<2E> In
|
|||
|
return: Progenitor forces: $PROVIDING_VALUABLE_SERVICES9.
|
|||
|
Decided amount: {$NUM0 energy
|
|||
|
credits}.<2E>
|
|||
|
|
|||
|
<EFBFBD>You are a $INSULT6, $NAME3. You<6F>ll get nothing from me.<2E>
|
|||
|
Pay $NUM0 credit <20>$FEE8.<2E>
|
|||
|
<EFBFBD>I can pay only $NUM1.<2E>
|
|||
|
|
|||
|
#DEMANDBRIBE1
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Manifold Six: very dangerous: $TITLE0 $NAME1. Progenitor: very
|
|||
|
familiar: Manifold Six. Progenitor $MY_ENVIRONMENTAL_POLICE9: protect
|
|||
|
you from harm. In exchange: you pay {$NUM0 energy credits}.<2E>
|
|||
|
|
|||
|
<EFBFBD>I will not listen to your veiled threats, $NAME3.<2E>
|
|||
|
<EFBFBD>You have a point. I shall send $NUM0 credits at once.<2E>
|
|||
|
<EFBFBD>I can afford $NUM1, no more.<2E>
|
|||
|
|
|||
|
#DEMANDBRIBE2
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Human idiom: honesty is best policy. $TITLE0 $NAME1: inhibits
|
|||
|
Progenitor plans: $TO_CARRY_OUT_MY_MISSION9. Normally: sweep
|
|||
|
offending faction aside. This case: peace in exchange for: {$NUM0 energy credits.<2E>}
|
|||
|
|
|||
|
<EFBFBD>Do not boast of your $BAD_HABITS6 to me, $NAME3.<2E>
|
|||
|
Pay $NUM0 credits.
|
|||
|
<EFBFBD>Alas, $NAME3. I can pay only $NUM1 credits.<2E>
|
|||
|
|
|||
|
#DEMANDBRIBE3
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE0: violated: Progenitor $THE_ENVIRONMENTAL_CODE9!
|
|||
|
Immediate reparations: vital. Amount: {$NUM0 energy credits}.<2E>
|
|||
|
|
|||
|
<EFBFBD>Your codes do not apply to me.<2E>
|
|||
|
Pay $NUM0 credit <20>fine.<2E>
|
|||
|
<EFBFBD>Perhaps $NUM1 credits would take care of our little problem?<3F>
|
|||
|
|
|||
|
#DEMANDBRIBE4
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$NAME0: afraid to face: Progenitor power? Willing: forgo
|
|||
|
pleasure: your destruction. In exchange: your apology,
|
|||
|
and you pay {$NUM0 energy credits.<2E>}
|
|||
|
|
|||
|
<EFBFBD>You deceive yourself, $NAME3. Prepare to be crushed.<2E>
|
|||
|
Pay $NUM0 credits.
|
|||
|
<EFBFBD>Apology, yes, but only $NUM1 credits.<2E>
|
|||
|
|
|||
|
#DEMANDBRIBE5a
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Now $TITLE0 sees pointy tip: Progenitor tusk.
|
|||
|
You: pay {$NUM0 energy
|
|||
|
credits}. Result: not get gored.<2E>
|
|||
|
|
|||
|
<EFBFBD>Save your petty threats for someone else, $NAME3.<2E>
|
|||
|
Pay $NUM0 credits.
|
|||
|
<EFBFBD>I can pay only $NUM1 credits.<2E>
|
|||
|
|
|||
|
#DEMANDBRIBE5b
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Progenitor war: $TITLE0: nearing stalemate. Further
|
|||
|
damage: to both sides, inevitable. Progenitor: willing
|
|||
|
to cease hostilities. Exchange: you pay {$NUM0 energy credits}.<2E>
|
|||
|
|
|||
|
<EFBFBD>You are in no position to make demands, $NAME3.<2E>
|
|||
|
Pay $NUM0 credits.
|
|||
|
<EFBFBD>I can pay $NUM1 credits, or I can destroy you utterly. Your choice.<2E>
|
|||
|
|
|||
|
#DEMANDBRIBE6
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$PETPROJECTS9: require emergency funding. Request: {$NUM0 energy credits.}
|
|||
|
Reason: binding friendship.<2E>
|
|||
|
|
|||
|
<EFBFBD>No. Cease this parasitic sniveling at once!<21>
|
|||
|
Give $NUM0 credits.
|
|||
|
<EFBFBD>$NUM1 credits and not a joule more.<2E>
|
|||
|
|
|||
|
#DEMANDBRIBE7
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE0 $NAME1: your forces: strong. Progenitor
|
|||
|
forces: equally powerful. Willingness to leave
|
|||
|
you in peace: can be bought for {$NUM0 energy credits.<2E>}
|
|||
|
|
|||
|
<EFBFBD>Begone! Your faction is no longer important to my plans.<2E>
|
|||
|
<EFBFBD>Very well. Take $NUM0 credits and see that you do not interfere.<2E>
|
|||
|
<EFBFBD>You overestimate my riches. $NUM1 seems a better number.<2E>
|
|||
|
|
|||
|
#DEMANDBRIBE8
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE0 $NAME1: vast wealth. Progenitor: population
|
|||
|
crying out for benefits of energy. Begging: you: {$NUM0 credits.}
|
|||
|
Imagine: suffering you could ease.<2E>
|
|||
|
|
|||
|
<EFBFBD>Perhaps you should spend your pennies more wisely, $TITLE3.<2E>
|
|||
|
<EFBFBD>Here are $NUM0 credits. Do not waste them.<2E>
|
|||
|
<EFBFBD>You overestimate my wealth. $NUM1 seems a better number.<2E>
|
|||
|
|
|||
|
#DEMANDBRIBE9
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>You: well known to $FACTION6. Crimes against us: many.
|
|||
|
Human idiom: revenge is sweet. Willingness to forgo: in
|
|||
|
exchange for {$NUM0 energy credits}.<2E>
|
|||
|
|
|||
|
<EFBFBD>You are the only criminal here, $TITLE3.<2E>
|
|||
|
Pay $NUM0 credits.
|
|||
|
<EFBFBD>Sorry. I can pay only $NUM1 credits.<2E>
|
|||
|
|
|||
|
#DEMANDBRIBE10
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE0 $NAME1: your enemies pay well: your destruction.
|
|||
|
Progenitor: magnanimous. Willing: forgo reward. Exchange
|
|||
|
necessary: you pay {$NUM0 energy credits.<2E>}
|
|||
|
|
|||
|
<EFBFBD>You<EFBFBD>ll not get a joule from me, $NAME4.<2E>
|
|||
|
Pay $NUM0 credits.
|
|||
|
<EFBFBD>I can pay only $NUM1 credits.<2E>
|
|||
|
|
|||
|
#WEASELOUT
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Uninterested: other offers. $NUM0 energy credits: only acceptable
|
|||
|
amount.<2E>
|
|||
|
|
|||
|
<EFBFBD>Shrivel and die, you $NATURE_LOONY6!<21>
|
|||
|
<EFBFBD>Oh very well, $NUM0 credits it is.<2E>
|
|||
|
|
|||
|
#WEASELEDOUT
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$NUM2: acceptable. Future: tread carefully.<2E>
|
|||
|
|
|||
|
#HALFBRIBE
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Gift: useless. You: keep.<2E>
|
|||
|
|
|||
|
#DEMANDTECH0
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE1 $NAME2: $BADHABITS9: become too odious.
|
|||
|
Solution: Progenitor takes: your files: {$TECH0.}
|
|||
|
Time: of the essence, $NAME2.<2E>
|
|||
|
|
|||
|
<EFBFBD>When you pry them from my cold dead fingers, $TITLE3 $NAME4.<2E>
|
|||
|
Transmit data on $TECH0.
|
|||
|
Consult Datalinks.
|
|||
|
|
|||
|
#DEMANDTECH1
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE1 $NAME2: accused by: Progenitor
|
|||
|
followers: $SPOUTING_TREE_CRAZY_PRATTLE9.
|
|||
|
Solution: show good faith. Method: share {$TECH0} files.
|
|||
|
Alternative: unpleasant conflict.<2E>
|
|||
|
|
|||
|
<EFBFBD>Have you no shame, $TITLE3 $NAME4? Do your own research.<2E>
|
|||
|
Transmit data on $TECH0.
|
|||
|
Consult Datalinks.
|
|||
|
|
|||
|
#DEMANDTECH2
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE1 $NAME2: accused by: Progenitor
|
|||
|
followers: $SPOUTING_TREE_CRAZY_PRATTLE9.
|
|||
|
Solution: show good faith. Method: share {$TECH0} files.
|
|||
|
Alternative: unpleasant conflict.<2E>
|
|||
|
|
|||
|
<EFBFBD>Silence! Enough of your veiled threats.<2E>
|
|||
|
Transmit data on $TECH0.
|
|||
|
Consult Datalinks.
|
|||
|
|
|||
|
#DEMANDTECH3
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Course of battle: Progenitor quite satisfied.
|
|||
|
Progenitor: also magnanimous. Willing: take data: {$TECH0.}
|
|||
|
Exchange: end to Vendetta. Alternative: continued destruction.<2E>
|
|||
|
|
|||
|
<EFBFBD>Do your worst, $TITLE3 $NAME4.<2E>
|
|||
|
Transmit data on $TECH0.
|
|||
|
Consult Datalinks.
|
|||
|
|
|||
|
#DEMANDTECH4
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Course of battle: Progenitor quite satisfied.
|
|||
|
Progenitor: also magnanimous. Willing: take data: {$TECH0.}
|
|||
|
Exchange: end to Vendetta. Alternative: continued destruction.<2E>
|
|||
|
|
|||
|
<EFBFBD>Do your worst, $TITLE3 $NAME4.<2E>
|
|||
|
Transmit data on $TECH0.
|
|||
|
Consult Datalinks.
|
|||
|
|
|||
|
#DEMANDTECH5
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Technology: {$TECH0:} most wonderful. Sharing: expected
|
|||
|
between one $PACTBROTHERORSISTER5 and another.<2E>
|
|||
|
|
|||
|
<EFBFBD>No. Go do your own research.<2E>
|
|||
|
Transmit data on $TECH0.
|
|||
|
Consult Datalinks.
|
|||
|
|
|||
|
#DEMANDTECH6
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$NAME1: think Progenitor a fool: let you off so easy.
|
|||
|
End to Vendetta: requires data: {$TECH6} as well.<2E>
|
|||
|
|
|||
|
<EFBFBD>You shall pay for this treachery, $TITLE3 $NAME4!<21>
|
|||
|
Transmit data on $TECH6.
|
|||
|
Consult Datalinks.
|
|||
|
|
|||
|
#DEMANDTECH7
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE0 $NAME1: your forces: strong. Progenitor
|
|||
|
forces: equally powerful. Willingness to leave
|
|||
|
you in peace: can be bought for data on {$TECH0.<2E>}
|
|||
|
|
|||
|
<EFBFBD>Your faction is no longer significant, $TITLE3 $NAME4.<2E>
|
|||
|
Transmit data on $TECH0.
|
|||
|
Consult Datalinks.
|
|||
|
|
|||
|
#DEMANDTECH8
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE1 $NAME2: committer of past crimes: Progenitor. Wise
|
|||
|
course: attack preemptively. Actual solution: you share data on {$TECH0?<3F>}
|
|||
|
|
|||
|
<EFBFBD>You must think me quite stupid, $TITLE3, to fall for such a ploy.<2E>
|
|||
|
<EFBFBD>Very well, I shall transmit at once.<2E>
|
|||
|
Consult Datalinks.
|
|||
|
|
|||
|
#DEMANDTECH9
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Progenitor emergency: needful: technology of {$TECH0.}
|
|||
|
Coincidence: you possess this tech. Idle speculation: you
|
|||
|
send tech to Progenitor?<3F>
|
|||
|
|
|||
|
#DEMANDTECH10
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>{$TECH0:} of great interest: Progenitor. Ask: favor: you send
|
|||
|
this tech.<2E>
|
|||
|
|
|||
|
#DEMANDTECH11
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE1 $NAME2: Tau Ceti accords demand: equal sharing: technological
|
|||
|
breakthroughs. Fully trust: you send {$TECH0:} immediately!<21>
|
|||
|
|
|||
|
#DEMANDTECH11A
|
|||
|
<EFBFBD>Your alien accords are meaningless to me.<2E>
|
|||
|
<EFBFBD>I have no wish to offend. I shall transmit at once.<2E>
|
|||
|
<EFBFBD>As you wish, but I<>ll require $NUM0 credits to cover my expenses.<2E>
|
|||
|
<EFBFBD>And you will reciprocate with your own data on $TECH6?<3F>
|
|||
|
Consult Datalinks.
|
|||
|
|
|||
|
#DEMANDTECH12
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE1 $NAME2 many enemies. Pressure to destroy you: constant.
|
|||
|
Progenitor: strong willed: willing to ignore. Exchange: all
|
|||
|
files on {$TECH0} and {$TECH6.<2E>}
|
|||
|
|
|||
|
<EFBFBD>Take your treacherous mouth elsewhere, $NAME4.<2E>
|
|||
|
<EFBFBD>But of course I shall transmit immediately!<21>
|
|||
|
Consult Datalinks.
|
|||
|
|
|||
|
#DEMANDTECH13
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE1 $NAME2 many enemies. Pressure to destroy you: constant.
|
|||
|
Progenitor: strong willed: willing to ignore. Exchange: all
|
|||
|
files on {$TECH0}.<2E>
|
|||
|
|
|||
|
<EFBFBD>Take your treacherous mouth elsewhere, $NAME4.<2E>
|
|||
|
<EFBFBD>But of course I shall transmit immediately!<21>
|
|||
|
Consult Datalinks.
|
|||
|
|
|||
|
#DEMANDTECH14
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE1 $NAME2 many enemies. Pressure to destroy you: constant.
|
|||
|
Progenitor: strong willed: willing to ignore. Exchange: all
|
|||
|
files on {$TECH0,} {$TECH6,} and {$TECH8.<2E>}
|
|||
|
|
|||
|
<EFBFBD>Take your treacherous mouth elsewhere, $NAME4.<2E>
|
|||
|
<EFBFBD>But of course I shall transmit immediately!<21>
|
|||
|
Consult Datalinks.
|
|||
|
|
|||
|
#DEMANDTECH15
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE1 $NAME2 many enemies. Pressure to destroy you: constant.
|
|||
|
Progenitor: strong willed: willing to ignore. Exchange: all
|
|||
|
files on {$TECH0,} {$TECH6,} {$TECH8,} and {$TECH9.<2E>}
|
|||
|
|
|||
|
<EFBFBD>Take your treacherous mouth elsewhere, $NAME4.<2E>
|
|||
|
<EFBFBD>But of course I shall transmit immediately!<21>
|
|||
|
Consult Datalinks.
|
|||
|
|
|||
|
|
|||
|
#AGREEDENERGY
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Agreed. $NUM0 credits: wired now.<2E>
|
|||
|
|
|||
|
#AGREEDTECH
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Acceptable.<2E>
|
|||
|
|
|||
|
#DEMANDTECHAGAIN1
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Price quoted by $NAME2: exceeds Progenitor
|
|||
|
funds. Reiterated request: transmit data: {$TECH0}?<3F>
|
|||
|
|
|||
|
<EFBFBD>Sorry. No check, no tech.<2E>
|
|||
|
<EFBFBD>Oh, have it your way, then.<2E>
|
|||
|
|
|||
|
#DEMANDTECHAGAIN2
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$NAME2: undeserving of such knowledge. Reiterated
|
|||
|
request: transmit files on {$TECH0.<2E>}
|
|||
|
|
|||
|
<EFBFBD>Sorry, tusk-face. Make a trade or stop wasting my time.<2E>
|
|||
|
<EFBFBD>Oh, never mind. I<>ll transmit it.<2E>
|
|||
|
|
|||
|
#ASKFORLOAN1
|
|||
|
#xs 400
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE0 $NAME1: available credit reserves. Progenitor: no
|
|||
|
such reserves. Solution: you lend $NUM0 energy credits.
|
|||
|
Recompense: Progenitor: pay you $NUM1 credits per year for $NUM2 years.<2E>
|
|||
|
|
|||
|
<EFBFBD>I am not your personal moneylender, $TITLE2 $NAME3.<2E>
|
|||
|
<EFBFBD>Agreed. But if you rob me you shall feel my wrath.<2E>
|
|||
|
<EFBFBD>I can lend you half of that, and no more.<2E>
|
|||
|
|
|||
|
#ASKFORLOAN2
|
|||
|
#xs 400
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE0 $NAME1: available credit reserves. Progenitor: no
|
|||
|
such reserves. Solution: you lend $NUM0 energy credits.
|
|||
|
Recompense: Progenitor: pay you $NUM1 credits per year for $NUM2 years.<2E>
|
|||
|
|
|||
|
<EFBFBD>I am not your personal moneylender, $TITLE2 $NAME3.<2E>
|
|||
|
<EFBFBD>Agreed. But if you rob me you shall feel my wrath.<2E>
|
|||
|
<EFBFBD>I can lend you half of that, and no more.<2E>
|
|||
|
|
|||
|
#BREAKPACT
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Impossibility: $PACTBROTHERSORSISTERS2 with:
|
|||
|
someone exhibiting: $BADHABITS3!
|
|||
|
Renouncing: pact.<2E>
|
|||
|
|
|||
|
#SWEARAPACT
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE0 $NAME1: visionary, sympathetic viewpoint: Progenitor.
|
|||
|
Emotion: gladness. Suggestion: swear {$PACTOFBROTHERORSISTERHOOD2.}
|
|||
|
Expected result: joint control: Manifold Six.<2E>
|
|||
|
|
|||
|
<EFBFBD>Excellent idea.<2E>
|
|||
|
<EFBFBD>Sorry, my plans dictate otherwise.<2E>
|
|||
|
|
|||
|
#RANSOMDEMAND
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE0 $NAME1: currently in possession: {$BASENAME2}. Progenitor
|
|||
|
forces: strong. Expected outcome: Recapture of {$BASENAME2.}
|
|||
|
Avoid hostilities: return base now, make Truce<63>
|
|||
|
|
|||
|
<EFBFBD>Never! $BASENAME2 shall remain mine for all time!<21>
|
|||
|
<EFBFBD>Very well, let us trade land for peace.<2E>
|
|||
|
|
|||
|
#RANSOMTREATY
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE0 $NAME1: not primary threat: Progenitor.
|
|||
|
Fervent desire: Treaty. Enticement: Progenitor: return {$BASENAME2:} your possession.<2E>
|
|||
|
|
|||
|
<EFBFBD>Fair enough. Let us put this conflict behind us.<2E>
|
|||
|
<EFBFBD>Hah! I shall soon retake $BASENAME2, your petty bargain notwithstanding.<2E>
|
|||
|
|
|||
|
#OFFERTRUCE
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Human concept: Blood Truce: understood and entirely acceptable.<2E>
|
|||
|
|
|||
|
<EFBFBD>So pledged. I thank you.<2E>
|
|||
|
<EFBFBD>No! I shall see this through to the bitter end.<2E>
|
|||
|
|
|||
|
#MUSTTRUCE
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Incomprehensible: Progenitor defeat. Facts: remain: wish
|
|||
|
Blood Truce.<2E>
|
|||
|
|
|||
|
<EFBFBD>I<EFBFBD>ll savor your admission of defeat even as I sign the Truce!<21>
|
|||
|
<EFBFBD>Hah! Defend yourself or be crushed!<21>
|
|||
|
|
|||
|
#WANTTOTRUCE0
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Vendetta: wasteful. Real enemies: out there. Suggestion: sign
|
|||
|
Blood Truce.<2E>
|
|||
|
|
|||
|
<EFBFBD>Well spoken. Let it be done.<2E>
|
|||
|
<EFBFBD>Never! Prepare to be annihilated!<21>
|
|||
|
|
|||
|
#WANTTOTRUCE1
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Vendetta: wasteful. Real enemies: out there. Suggestion: sign
|
|||
|
Blood Truce.<2E>
|
|||
|
|
|||
|
<EFBFBD>Agreed. Let us so pledge.<2E>
|
|||
|
<EFBFBD>It is you who will be destroyed, $TITLE2 $NAME3!<21>
|
|||
|
|
|||
|
#WANTTOTRUCE2
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$NAME1: possessor of forces: formidable. Progenitor: error in
|
|||
|
attack. Amends: pledge Blood Truce and make amends.<2E>
|
|||
|
|
|||
|
<EFBFBD>Very well. See that it does not happen again.<2E>
|
|||
|
<EFBFBD>Too late, $NAME3. Now I shall destroy you!<21>
|
|||
|
|
|||
|
|
|||
|
#TECHTRUCE
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Blood Truce: fervently desired. Additional
|
|||
|
enticement: Progenitor offer {$TECH0}.<2E>
|
|||
|
|
|||
|
<EFBFBD>Accepted.<2E>
|
|||
|
<EFBFBD>Your pathetic research does not impress me.<2E>
|
|||
|
<EFBFBD>I must consult the Datalinks.<2E>
|
|||
|
|
|||
|
#ENERGYTRUCE
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Blood Truce: fervently desired. Additional
|
|||
|
enticement: Progenitor offer {$NUM0 energy
|
|||
|
credits}.<2E>
|
|||
|
|
|||
|
Pledge Blood Truce.
|
|||
|
<EFBFBD>I have no interest in bribes.<2E>
|
|||
|
|
|||
|
#TRUCEPLEASE
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE0 $NAME1: great and powerful. Progenitor: weak
|
|||
|
and puny. Defeat: utter and complete. Fervent
|
|||
|
desire: continue living. Offer: all available
|
|||
|
energy credits ($NUM0) and all research data
|
|||
|
($NUM1 new $<#1:tech:techs>). Interference
|
|||
|
from Progenitor: none, forever.<2E>
|
|||
|
|
|||
|
<EFBFBD>Very well, but you must swear a Pact to serve me.<2E>
|
|||
|
<EFBFBD>No. Destroying you will be a service to humanity.<2E>
|
|||
|
|
|||
|
#PROTOPACT
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>New $UNITTYPE0 prototype ($STATS1): now available!
|
|||
|
Your prototypes: also of interest. Suggestion: exchange
|
|||
|
prototyping data.<2E>
|
|||
|
|
|||
|
<EFBFBD>No. My prototype data is too sensitive.<2E>
|
|||
|
<EFBFBD>Yes, let us combine our prototyping efforts!<21>
|
|||
|
|
|||
|
#PROTORIVAL
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$UNITTYPE0 prototype ($STATS1): now available: Progenitor.
|
|||
|
These units: formidable, to be feared.<2E>
|
|||
|
|
|||
|
#NOTORIETY
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE0 $NAME1: well known: treacherous nature.
|
|||
|
Progenitor: not above same thing: if necessary.<2E>
|
|||
|
|
|||
|
#MOREWAR
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>War: desired by $NAME1? Progenitor: willing to oblige.
|
|||
|
Declaration: Vendetta!<21>
|
|||
|
|
|||
|
#OFFERTREATY
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE0 $NAME1: reasonable
|
|||
|
leader. $<M1:$FACTIONADJ2> followers: worthy
|
|||
|
population. Conclusion: Treaty of
|
|||
|
Friendship between $NAME1, Progenitor?<3F>
|
|||
|
|
|||
|
Sign treaty.
|
|||
|
<EFBFBD>Sorry. I cannot accept such a restrictive arrangement.<2E>
|
|||
|
|
|||
|
#OFFERTREATY2
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE0 $NAME1, Progenitor: currently under Blood Truce: expires
|
|||
|
soon. Ensuring continued peace: sign Treaty of Friendship?<3F>
|
|||
|
|
|||
|
Sign Treaty.
|
|||
|
<EFBFBD>No. I cannot be so bound<6E>and perhaps I have other plans.<2E>
|
|||
|
|
|||
|
#ENERGYTREATY
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Further inducement: {$NUM0 credit} contribution: your
|
|||
|
$PETPROJECTS2?<3F>
|
|||
|
|
|||
|
Sign treaty.
|
|||
|
<EFBFBD>My affection cannot be purchased, $TITLE0 $NAME1.<2E>
|
|||
|
|
|||
|
#MILDPACT
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Apology: $NAME3. Progenitor: took definition of
|
|||
|
<EFBFBD>friendship<EFBFBD> beyond boundary.<2E>
|
|||
|
|
|||
|
#MILDTREATY
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Reluctant acceptance: $TITLE0 $NAME1 decision. Point
|
|||
|
out: true friendship: involves give and take.<2E>
|
|||
|
|
|||
|
#MILD
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE0 $NAME1: uncooperative. Progenitor: disturbed by
|
|||
|
this development.<2E>
|
|||
|
|
|||
|
#REBUFFEDPACT
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE0 $NAME1: insults Progenitor: $PACTBROTHERSORSISTERS2.
|
|||
|
Human idiom: no way to treat a friend.<2E>
|
|||
|
|
|||
|
#REBUFFEDTREATY
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>At present: no action taken in response: arrogant stance.
|
|||
|
Future: beware such bravado.<2E>
|
|||
|
|
|||
|
#REBUFFED
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$NAME0: should consider self warned: future conflict: if
|
|||
|
continue insulting actions.<2E>
|
|||
|
|
|||
|
#LOWPATIENCEPACT
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Progenitor: always willing: speak: $NAME0.
|
|||
|
Progenitor: pressed for time. Request: speak quickly.<2E>
|
|||
|
|
|||
|
#LOWPATIENCE
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Progenitor: willing at this time: speak: $NAME0.
|
|||
|
Request: speak quickly. Progenitor: quite busy.<2E>
|
|||
|
|
|||
|
#WHATSUPPACT
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Greetings and salutations: $TITLE0 $NAME1!<21>
|
|||
|
|
|||
|
#WHATSUPTREATY
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Greetings: $TITLE0 $NAME1.<2E>
|
|||
|
|
|||
|
#WHATSUP
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Acknowledge presence: $TITLE0 $NAME1.<2E>
|
|||
|
|
|||
|
#HELLOPACT
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Greetings and salutation: $TITLE1. $NAME0: great and powerful!<21>
|
|||
|
|
|||
|
#HELLOTREATY
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Greetings: $TITLE1 $NAME2. Our friendship: enduring and complete.<2E>
|
|||
|
|
|||
|
#HELLO
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Acknowledge presence: $TITLE1 $NAME2. Much appreciate: lack
|
|||
|
of interference: $PETPROJECTS3. Emotion: admiration.<2E>
|
|||
|
|
|||
|
#WRONGEDENEMY
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Progenitor: fully aware: your betrayal: $TITLE0 $NAME1 of the $FACTION2.
|
|||
|
No friend: that one. Suggestion: limit such activity: Progenitor.<2E>
|
|||
|
|
|||
|
#WRONGEDMIGHTY
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Progenitor: fully aware: your betrayal: $TITLE0 $NAME1 of the $FACTION2.
|
|||
|
Warning: Progenitor: mighty. Suggestion: human idiom: don<6F>t even think
|
|||
|
about it.<2E>
|
|||
|
|
|||
|
#WRONGEDMEEK
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE0 $NAME1 of the $FACTION2: trusted you.
|
|||
|
$TITLE0 $NAME1 of the $FACTION2: more foolish than: Progenitor.
|
|||
|
Progenitor: always on guard.<2E>
|
|||
|
|
|||
|
#REPORTWINNING
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$<M1:$FACTIONADJ0>: human idiom: on its last ropes.
|
|||
|
Expectation: Progenitor troops: capture $TITLE1 $NAME2
|
|||
|
shortly.<2E>
|
|||
|
|
|||
|
#REPORTLOSING
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE1 $NAME2 of the $FACTION3: brutal
|
|||
|
attack: Progenitor holdings. Assistance: desperately
|
|||
|
needed. Without: Progenitor falls!<21>
|
|||
|
|
|||
|
#REPORTEVEN
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE1 $NAME2, Progenitor: engaged in: stalemate
|
|||
|
Vendetta. Your assistance: swing balance: our
|
|||
|
favor!<21>
|
|||
|
|
|||
|
#TERRITORY
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Your forces: encroaching upon: $<M1:$FACTIONADJ1> territory.
|
|||
|
Withdrawal: usher in new era: peace and understanding.<2E>
|
|||
|
|
|||
|
#QUISLING
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>You, $<1:$CHARPEJ2> $TITLE0 $NAME1: in collaboration.
|
|||
|
Progenitor: unhappy: this turn of events. Toleration: minimal.<2E>
|
|||
|
|
|||
|
#TIMESUPALLY
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Pressing business: prevents further discourse: $TITLE0 $NAME1.
|
|||
|
$NAME2: available later. Conversation: suspended.<2E>
|
|||
|
|
|||
|
#TIMESUP
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Further discourse: impossible: for now. $TITLE0: must
|
|||
|
call back later.<2E>
|
|||
|
|
|||
|
#INOURTERRITORY
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Your forces: too near: $BASENAME0.
|
|||
|
Our Treaty of Friendship: mutual agreement: not
|
|||
|
to encroach. Suggestion: immediate withdrawal!<21>
|
|||
|
|
|||
|
#INOURTERRITORY2
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Your forces: encroaching: $<M1:$FACTIONADJ1> territory.
|
|||
|
Our Treaty of Friendship: mutual agreement: not to do so.
|
|||
|
Suggestion: immediate withdrawal!<21>
|
|||
|
|
|||
|
#GETOUT1
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Your forces: near $BASENAME0: time to remove.
|
|||
|
Demand: honor Treaty: removal!<21>
|
|||
|
|
|||
|
Withdraw forces to nearest base.
|
|||
|
<EFBFBD>Only if you likewise withdraw from my territory!<21>
|
|||
|
<EFBFBD>That treaty is rubbish! My forces shall remain!<21>
|
|||
|
|
|||
|
#GETOUT2
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Your forces: encroachment: Progenitor territory.
|
|||
|
Our Treaty of Friendship: demands withdrawal.
|
|||
|
Consequence of failure: military action!<21>
|
|||
|
|
|||
|
Withdraw troops to nearest base.
|
|||
|
<EFBFBD>Only if you likewise withdraw from my territory!<21>
|
|||
|
<EFBFBD>You are a fool, $NAME2. I am not bound by worthless treaties!<21>
|
|||
|
|
|||
|
#GETOUT3
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Suspect: your forces: missed obvious territory markers.
|
|||
|
Mistake: regrettable. Redress: our Treaty of Friendship: withdraw
|
|||
|
immediately?<3F>
|
|||
|
|
|||
|
Withdraw troops to nearest base.
|
|||
|
<EFBFBD>Only if you likewise withdraw from my territory!<21>
|
|||
|
<EFBFBD>I have decided to make certain <20>adjustments<74> to our borders, $NAME2.<2E>
|
|||
|
|
|||
|
#GETOUT4
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Constant incursions into Progenitor territory: no longer
|
|||
|
tolerated. Demand: honor: our Treaty of Friendship. Withdraw
|
|||
|
your forces.<2E>
|
|||
|
|
|||
|
Withdraw forces to nearest base.
|
|||
|
<EFBFBD>Only if you likewise withdraw from my territory!<21>
|
|||
|
<EFBFBD>Your time is up, $NAME2. I have come to destroy you.<2E>
|
|||
|
|
|||
|
#GETOUT5
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Constant incursions into Progenitor territory: no longer
|
|||
|
tolerated. Demand: honor: our Treaty of Friendship. Withdraw
|
|||
|
your forces.<2E>
|
|||
|
|
|||
|
Withdraw forces to nearest base.
|
|||
|
<EFBFBD>Only if you likewise withdraw from my territory!<21>
|
|||
|
<EFBFBD>Your boundaries are of little concern to me, $NAME2.<2E>
|
|||
|
|
|||
|
#BOTHOUT
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Agreement: Progenitor forces withdrawn.<2E>
|
|||
|
|
|||
|
#GOAWAY0
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Your forces: too near: $BASENAME0.
|
|||
|
Suggestion: immediate removal.<2E>
|
|||
|
|
|||
|
#GOAWAY1
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Your forces: too near: $BASENAME0.
|
|||
|
Suggestion: immediate removal. Consequence of
|
|||
|
failure: annihilations: aforementioned forces.<2E>
|
|||
|
|
|||
|
#GOAWAY2
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Your forces: entrance into $<M1:$FACTIONADJ1> territory.
|
|||
|
Suggestion: immediate withdrawal.<2E>
|
|||
|
|
|||
|
#THISLANDISMYLAND
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Your newest base: built in: $<M1:$FACTIONADJ0> territory!
|
|||
|
Redress: dismantle base: return to colony pod.<2E>
|
|||
|
|
|||
|
Cancel new base.
|
|||
|
Build new base anyway.
|
|||
|
|
|||
|
#DIPLO
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Additional requests?<3F>
|
|||
|
#itemlist
|
|||
|
|
|||
|
#PROPOSAL
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Ask: what from Progenitor?<3F>
|
|||
|
|
|||
|
#PROPOSECOMMLINK
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Commlink frequency: whose?<3F>
|
|||
|
|
|||
|
#NOCOMMLINK
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Commlink frequency: $TITLE0 $NAME1: unknown to
|
|||
|
Progenitor.<2E>
|
|||
|
|
|||
|
#PROPOSEATTACK
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Request for Vendetta: upon whom?<3F>
|
|||
|
|
|||
|
#PROPOSEBASE
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
#listbox
|
|||
|
<EFBFBD>Request for base: which one?<3F>
|
|||
|
|
|||
|
#COUNTERBASE
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
#listbox
|
|||
|
<EFBFBD>Offer of base: which one?<3F>
|
|||
|
|
|||
|
#COUNTER0
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Understood. Your counter-offer?<3F>
|
|||
|
|
|||
|
#COUNTER1
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Tokens: always welcome. Further
|
|||
|
description of token?<3F>
|
|||
|
|
|||
|
#NOMYHQ
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$BASENAME0: Progenitor headquarters. Human
|
|||
|
idiom: not for sale at any price!<21>
|
|||
|
|
|||
|
#NOBASESWAP
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$BASENAME0: exceedingly valuable. Your offer: insufficient.
|
|||
|
$NUM0 energy credits: possible amount: transfer
|
|||
|
control: $BASENAME0.<2E>
|
|||
|
|
|||
|
#NOBASESWAP2
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$BASENAME0: far too valuable. Your entire empire: contains
|
|||
|
nothing as valuable.<2E>
|
|||
|
|
|||
|
#NOBASESWAP3
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$BASENAME0: thriving metropolis. $BASENAME1: human
|
|||
|
idiom: small potatoes. Result: no swap.<2E>
|
|||
|
|
|||
|
#YESBASESWAP
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$BASENAME1: welcome into Progenitor empire. Human
|
|||
|
population: relocated immediately.<2E>
|
|||
|
|
|||
|
#NEVERBASESWAP
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Human, Progenitor: never attempt to live: each
|
|||
|
other<EFBFBD>s bases.<2E>
|
|||
|
|
|||
|
#PAYBASESWAP
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$BASENAME0: experimental expansion base. $NUM0 energy
|
|||
|
credits: reasonable price for swap.<2E>
|
|||
|
|
|||
|
<EFBFBD>You must be joking. $NUM0 for that wretched hive?<3F>
|
|||
|
Pay $NUM0 energy credits.
|
|||
|
|
|||
|
#TECHBASESWAP
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$BASENAME0: full of sedition. Swap: possible.
|
|||
|
Additional requirement: all your outstanding
|
|||
|
technical data.<2E>
|
|||
|
|
|||
|
<EFBFBD>Very funny, $TITLE2.<2E>
|
|||
|
Share technological data.
|
|||
|
|
|||
|
#BASEGIFT
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE0: great generosity . Your gift: influential.<2E>
|
|||
|
|
|||
|
#BASEGIFT1
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE0: great generosity! Thanks: many!<21>
|
|||
|
|
|||
|
#BASEGIFT2
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE0: great generosity . Your gift: influential.<2E>
|
|||
|
|
|||
|
|
|||
|
#BASEOK
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$BASENAME0: now yours. Wishing you: luck.<2E>
|
|||
|
|
|||
|
#BASENOCEDE
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE0 $NAME1: threats unbecoming. Progenitor
|
|||
|
territory: never ceded to threats.<2E>
|
|||
|
|
|||
|
#KEPTPACT1
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE0 $NAME1: stealing of technological
|
|||
|
secrets: our $PACTOFBORS2: makes more
|
|||
|
tenuous.<2E>
|
|||
|
|
|||
|
#KEPTPACT2
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE0 $NAME1: act of sabotage: our
|
|||
|
$PACTOFBORS2: puts in jeopardy.<2E>
|
|||
|
|
|||
|
#EXCUSEDPACT
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE0 $NAME1: pushed Progenitor: beyond
|
|||
|
reasonable limits. Our $PACTOFBORS2: cancelled.<2E>
|
|||
|
|
|||
|
#KEPT1
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE0 $NAME1: stealing of technology:
|
|||
|
not good. Possible future result: reprisal.<2E>
|
|||
|
|
|||
|
#KEPT2
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE0 $NAME1: act of sabotage: not
|
|||
|
good. Possible future result: reprisal.<2E>
|
|||
|
|
|||
|
#USEDEXCUSE
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE0 $NAME1: constant provocation: leading
|
|||
|
now to Vendetta!<21>
|
|||
|
|
|||
|
#PLANETBUSTER0
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Progenitor arsenal: now contains PLANET BUSTER!<21>
|
|||
|
|
|||
|
#PLANETBUSTER1
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Use of Planet Buster: unite all other factions:
|
|||
|
against you. Their use: human idiom: don<6F>t even
|
|||
|
think about it.<2E>
|
|||
|
|
|||
|
#PLANETBUSTER2
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Use of Planet Buster: force Progenitor: reply with
|
|||
|
counter strike. Devastation: complete.<2E>
|
|||
|
|
|||
|
#TEAMTECH
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Progenitor current research: {$TECH0.} Suggestion: your
|
|||
|
next research: {$TECH1:} maximum efficiency.<2E>
|
|||
|
|
|||
|
#NOBATTLEPLANS
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Battle plans: not able to coordinate: yours. Contact: later.<2E>
|
|||
|
|
|||
|
#MAPBATTLEPLANS
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Requirement of coordination: map information exchange.
|
|||
|
You: willing?<3F>
|
|||
|
|
|||
|
<EFBFBD>No. Never mind.<2E>
|
|||
|
<EFBFBD>Yes.<2E>
|
|||
|
|
|||
|
#BATTLEPLANS
|
|||
|
#xs 440
|
|||
|
#x -20
|
|||
|
#y -20
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$BASENAME0: Progenitor target. Your target
|
|||
|
suggestion: $BASENAME1.<2E>
|
|||
|
|
|||
|
<EFBFBD>I concur.<2E>
|
|||
|
<EFBFBD>Wait, I have a better idea.<2E>
|
|||
|
|
|||
|
#BATTLEPLAN
|
|||
|
#xs 440
|
|||
|
#x -20
|
|||
|
#y -20
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Progenitor: listening. Forces: attack what place?<3F>
|
|||
|
|
|||
|
#BATTLENO
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
#x -20
|
|||
|
#y -20
|
|||
|
<EFBFBD>$BASENAME0: strategic importance: minimal. Fighting: more
|
|||
|
important nearer to home.<2E>
|
|||
|
|
|||
|
#BATTLEYES
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
#x -20
|
|||
|
#y -20
|
|||
|
<EFBFBD>$BASENAME0: fine target. Progenitor forces: on
|
|||
|
the march!<21>
|
|||
|
|
|||
|
#CALLOFF
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Wish: end to Vendetta: against <20><>
|
|||
|
|
|||
|
#TOTHEDEATH
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Compliance: not possible. $TITLE0 $NAME1: bitter
|
|||
|
enemy. Necessity of destruction: great.<2E>
|
|||
|
|
|||
|
#NOPEHIRED
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Destruction of $FACTION3: part of prior
|
|||
|
agreement. Progenitor: must follow through on contract.<2E>
|
|||
|
|
|||
|
#THEIRFAULT
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Vendetta: started: $TITLE0 $NAME1 of the $FACTION3.
|
|||
|
Progenitor: willing: Blood Truce. Necessity: $NAME1 must agree as well.<2E>
|
|||
|
|
|||
|
#CALLEDOFF
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>You: ask. Progenitor: comply. Peace: $TITLE0 $NAME1.<2E>
|
|||
|
|
|||
|
#THISLANDISMYLAND2
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>These waters: $<M1:$FACTIONADJ0> territory. You: no
|
|||
|
bases here. Demand: removal of colony and return to pod!<21>
|
|||
|
|
|||
|
Cancel new base.
|
|||
|
Build new base anyway.
|
|||
|
|
|||
|
#SOCIAL1CAT1BAD2
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Progenitor: aware that $TITLE0 $NAME1: engaging in free market
|
|||
|
economics. Planned economy: closest known human equivalent to:
|
|||
|
superior Progenitor methods. Free market:
|
|||
|
too chaotic. Makes $TITLE0 $NAME1: untrustworthy. Suggest:
|
|||
|
reconsideration of economic plans.<2E>
|
|||
|
|
|||
|
#SOCIAL1CAT1WAR2
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>$TITLE0 $NAME1: continuation of chaotic economic policies. End
|
|||
|
result: likely betrayal of Progenitor due to incompatible ideologies.
|
|||
|
Course of action: preemptive strike. Alternative name: Vendetta!<21>
|
|||
|
|
|||
|
#SOCIAL1CAT1PACT2
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Chaotic economic policies: first step toward betrayal of Progenitor
|
|||
|
ideals. Warnings: frequent. Level of attention from $TITLE0 $NAME1:
|
|||
|
limited. End result: cancellation of $PACT2.<2E>
|
|||
|
|
|||
|
#SOCIAL1CAT2GOOD
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Orderly distribution of goods: reflects well on: $TITLE0 $NAME1.
|
|||
|
Progenitor method: similar. Acknowledgement: your actions.<2E>
|
|||
|
|
|||
|
#SOCIAL1CAT3BAD2
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Resemblance of $TITLE0 $NAME1 to Manifold Six life form: great. Practicality:
|
|||
|
low. Manifold Six: has no need for such subservience. Progenitor: wishes to see:
|
|||
|
$TITLE0 $NAME1 prosper. Suggestion: abandon stance.<2E>
|
|||
|
|
|||
|
#SOCIAL1CAT3WAR2
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Continued insinuation of $TITLE0 $NAME1 into Manifold Six: highly dangerous.
|
|||
|
Economic stance: example of insinuation. Conclusion: $TITLE0 $NAME1:
|
|||
|
usurp power of Manifold Six. Logical dictate: preemptive strike:
|
|||
|
$TITLE0 $NAME1! Vendetta: begins now.<2E>
|
|||
|
|
|||
|
#SOCIAL1CAT3PACT2
|
|||
|
#xs 440
|
|||
|
#caption $CAPTION7
|
|||
|
<EFBFBD>Continued policies of interference: Manifold Six: $TITLE0 $NAME1.
|
|||
|
Progenitor: wary of this policy. Reason: fate of Manifold Six for Progenitor
|
|||
|
to settle. Looking to future: $TITLE0 $NAME1: usurp Manifold
|
|||
|
power: self. Prevention: unilateral make finished: our $PACT2.<2E>
|
|||
|
|
|||
|
#ALIENUNITYENGINE
|
|||
|
#xs 320
|
|||
|
#wave 0
|
|||
|
#caption Operations Director
|
|||
|
This wrecked human ship appears to have a primitive nuclear reaction
|
|||
|
core. This can be repurposed to provide $NUM0 energy credits!
|
|||
|
|
|||
|
#ALIENUNITYCHOPPER
|
|||
|
#xs 320
|
|||
|
#wave 0
|
|||
|
#caption Operations Director
|
|||
|
We have found a human vehicle in the wreckage of this large ship. It
|
|||
|
appears to be an inverse-rotor ground-effect vehicle with limited
|
|||
|
fuel.
|
|||
|
|
|||
|
#ALIENUNITYMINER
|
|||
|
#xs 320
|
|||
|
#wave 0
|
|||
|
#caption Operations Director
|
|||
|
We have found a human vehicle in the wreckage of this large ship. It
|
|||
|
appears to be a laser platform of some kind!
|
|||
|
|
|||
|
#ALIENUNITYRADAR
|
|||
|
#xs 320
|
|||
|
#wave 0
|
|||
|
#caption Operations Director
|
|||
|
The computers on board the wrecked human ship show landing trajectories
|
|||
|
for some escape pods. This must be the ship in which the humans arrived,
|
|||
|
and these are their landing sites!
|
|||
|
|
|||
|
# ; This line must remain at end of file
|
|||
|
|