252 lines
9.9 KiB
Plaintext
252 lines
9.9 KiB
Plaintext
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; Sid Meier's ALPHA CENTAURI
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;
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; FACTION FILE: TEMPLATE
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;
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; Copyright (c) 1997, 1998 by Firaxis Games, Inc.
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;
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;
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; Factions -- Names & personalities
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;
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; formal, desc, noun, masc/fem, sing/plural, name, gender, ai-fight, ai-power, ai-tech, ai-wealth, ai-growth
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; title, characteristic, adjective
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; SPECIAL RULES, parameters, ...
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; SOCIAL PRIORITY, setting, result
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;
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; formal = Formal name of colony/group
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; desc = Description of basic ideology
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; noun = Plural noun
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; masc/fem = Is faction's noun masculine or feminine
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; sing/plural = Is faction's noun singular (Labyrinth) or plural (Gaians)
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; name = Name of default leader
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; gender = M or F (gender of leader)
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; ai-fight = -1,0,1 (willingness to use force to achieve goals)
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; ai-power = 1 or 0 (interest in power)
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; ai-tech = 1 or 0 (interest in knowledge)
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; ai-wealth = 1 or 0 (interest in wealth)
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; ai-growth = 1 or 0 (interest in population growth)
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;
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; title = leader's title
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; characteristic = leader's descriptive adjective
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;
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; adjective = adjectival form of faction name (e.g. Gaian)
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; TRANSLATOR NOTE: for FRENCH versions, this should
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; give all four forms (ms:fs:mp:fp):
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; Gaian:Gaiane:Gaians:Gaianes (or whatever it would be)
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; for GERMAN it should have all six forms.
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;
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; SPECIAL RULES = rule, parameter
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;
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; TECH = Free technology at start. Parameter
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; is either a tech id (e.g. "Cen") to
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; indicate a specific technology, or a
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; number (e.g. 2) to indicate a number
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; of player-selected technologies.
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; MORALE = Morale modifier (if 0, indicates an
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; exemption from negative modifiers from
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; other sources).
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; PSI = Percentage combat bonus for PSI Combat.
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; FACILITY = Every new base gets this free facility.
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; Param indicates facility (e.g. "4" is
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; a Perimeter Defense) from the facilities
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; list. Do NOT attempt to give satellites
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; and secret projects this way.
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; RESEARCH = Free research points per base per turn.
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; DRONE = Extra drone at base (per "param"
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; citizens, rounded down)
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; TALENT = Extra talent at base (per "param"
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; citizens, rounded up)
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; ENERGY = Free energy reserves at start
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; INTEREST = Energy reserves interest.
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; Non-zero = constant percentage per turn (including negative)
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; Zero = +1/base each turn
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; COMMERCE = Increased commerce rate
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; POPULATION = # to be added to population limit of
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; each base for purposes of Habitation
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; domes, etc.
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; HURRY = Percentage change in costs of "Hurry"
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; button on construction (e.g. 125 means
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; 125% of normal cost, so 100 costs 125).
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; UNIT = Extra free unit at start; param is
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; index from units list (e.g. 0 equals
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; Colonists, 1 Terraformers, 2 Scout
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; Crawler)
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; TECHCOST = Modifier % for tech research rate.
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; (e.g. 125 means each discovery costs
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; 125% the usual number of research
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; points).
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; SHARETECH = Gain any technology known to # other players
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; TERRAFORM = Halves terraform raise/lower cost
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; SOCIAL = Gives a modifier in the named social effect category
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; ("SOCIAL, +EFFIC" raises the EFFIC rating by 1;
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; "SOCIAL, --POLICE" lowers POLICE rating by 2);
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; ROBUST = Halves the intensity of minus effects in the named
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; social area ("ROBUST, EFFIC" halves minus efficiency
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; effects in social model).
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; IMMUNITY = Immunity from minus effects in the named social
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; area. ("IMMUNITY, ENERGY" prevents minus energy
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; effects in social model).
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; IMPUNITY = Impunity :-) from minus effects from a particular
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; social setting. "IMPUNITY, Police State" prevents
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; all - effects from "Police State" setting.
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; PENALTY = Opposite of impunity: doubles the negative effects
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; of a particular setting.
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; FUNGNUTRIENT= Modifier to NUTRIENT produced in fungus squares
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; FUNGMINERALS= Modifier to MINERALS produced in fungus squares
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; FUNGENERGY = Modifier to ENERGY produced in fungus squares
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; COMMFREQ = Gets an extra comm frequency (another faction to
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; talk to) at beginning of game. (Parameter is ignored)
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; MINDCONTROL = Vehicles and bases immune to mind control
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; FANATIC = +25% bonus on attack
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; VOTES = Multiplier for governor votes
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; FREEPROTO = Prototype cost reduced to zero for this faction
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;
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; SOCIAL PRIORITY:
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; Drawn from the political table above (see #SOCIO), these entries
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; must exactly match the SOCIO entries in spelling. These determine
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; the leader's social priorities.
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;
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##
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##SAMPLE SENTENCES FOR TRANSLATORS
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##
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## [Together we shall both] preserve Planet's native life [and ...]
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## [My intent is] to guard, understand, and preserve Planet's native life
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## [She is bent on] stamping out all legitimate human development of this planet
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## [You seem bent on] stamping out all legitimate human development of this planet
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## [I shall not stand here while you] cripple any and all efforts toward human progress on this world
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## [She spends her time] dancing naked through the trees
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## [You spend your time] dancing naked through the trees
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## [I have been accused of] spouting tree-crazy prattle
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## [Your] tree-crazy prattle [does not impress me]
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## [Think how this could benefit your] environmental initiatives
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## [I trust your] pagan rituals [are proceeding to your satisfaction]
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## [It is customary to remit me a small] ecology tax [...]
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## [...for the services my forces provide in] preserving and cataloguing Planet's native life
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## [I shall instruct] my Environmental Police [to see that no such...]
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## [You are in contravention of] the Planetary Ecology Code
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##
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## END OF SAMPLE SENTENCES FOR TRANSLATORS
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##
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#BRIAN
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Firaxians, The Silly, Firaxians, M, 2, Brian, M, -1, 1, 1, 1, 1,
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TECH, SingMec
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Economie, Vert, PLANET
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nil, nil, nil
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Firaxien, Firaxien,
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Lindsay, Gordon, Repos de Lindsay
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M., brillant, sans souci, amusant, cagouille,
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Testeur de jeu
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faire des jeux pour les enfants de nos enfants
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cr<63>er les jeux les plus incroyables qu'on puisse imaginer
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monopoliser tout le temps libre de ses 'fans' obnubil<69>s
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monopoliser tout le temps libre de vos 'fans' obnubil<69>s
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que vous changez votre famille et vos amis en zombies
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tirer sur des pixels dans son sous-sol
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tirer sur des pixels dans son sous-sol
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d<>lirer sur la technique
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d<>lire technique, M1
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votre conception de jeu, F1
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votre concours de Pac-Man, M2
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un petit droit d'enregistrement, M1
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enr<6E>lant et stimulant la multitude
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<20> Susan Meier
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la d<>claration de mission de Firaxis Mission
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#BASES
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QG DE FIRAXIS
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PLAZA DU DIRECTOIRE III
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MAISON DE SID
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MAISON DE BRIAN
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MAISON DE JEFF
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TAVERNE DU MONT WASHINGTON
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GARE DE PADONIA
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SUSHI SAN
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CHEZ ANDY
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MACARONI GRILL
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DA BERTUCCI
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LA CHAMBRE DES ENFANTS
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BUREAU DE BAZZELL
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TERRAIN DE JEU D'AMANDA
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TABLE DE RYAN MEIER
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#END
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#WATERBASES
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PETIT TORRENT DE BRIAN
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LA BASSEE DE SID
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PORT INTERIEUR
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#END
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#BLURB
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Firaxis est une compagnie que j'ai fond<6E>e avec quelques amis.
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L'id<69>e <20>tait de revenir <20> quelque chose de petit. Lorsque Microprose
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a d<>marr<72>, c'<27>tait une petite compagnie, et c'<27>tait tr<74>s amusant. En
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dix ou douze ans, elle a pris de plus en plus d'importance et <20>
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partir d'un certain moment, il fut temps de revenir <20> un environnement
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beaucoup plus petit, sans les pressions et les probl<62>mes financiers
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d'une grosse compagnie. En gros, le moment <20>tait id<69>al pour cr<63>er une
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petite soci<63>t<EFBFBD> et pour ne plus s'occuper que de jeux.
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^
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^ -- Sid Meier,
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^ "Mais, moi, je l'aime, ce sweat..."
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#DATALINKS1
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^LEADER: {Sid Meier}
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^BACKGROUND: {Hunt Valley, Designer de jeux}
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^AGENDA: {Jeu ininterrompu}
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^TECH: {???}
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^
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#DATALINKS2
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^+1 PLANETE: {Sagesse environnementale ; peut capturer les vers t<>l<EFBFBD>pathes}
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^+2 EFFICACITE: {Experiences sur les syst<73>mes vitaux et le recyclage}
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^-1 MORALE: {Tendances pacifistes}
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^-1 POLICE: {Amour de la libert<72>}
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^+1 Nutriment dans les carr<72>s de fongus
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#FACTIONTRUCE
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#xs 440
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#caption $CAPTION7
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"Ca fait des semaines que je n'ai pas eu le temps de jouer <20>
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{GETTYSBURG!} ! Au nom du jeu sacr<63>, que diriez-vous d'une
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Tr<EFBFBD>ve de sang ?"
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"Ouais, ce jeu me manque vraiment. Vous voulez jouer en mode multijoueurs ?"
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"Jamais ! Je vais mettre fin <20> vos jeux de paresseux, $NAME3 !"
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#FACTIONTREATY
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#xs 440
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#caption $CAPTION7
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"N'aimeriez-vous pas vous d<>tendre et jouer un peu, $TITLE0 $NAME1 ?
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Je sugg<67>re que nous signions un Tra<72>t<EFBFBD> d'amiti<74>, pour que nos
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peuples puisse jouer <20> de nombreux jeux <20> plusieurs."
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"D'accord. On fait <20>a tout de suite, $NAME3 ?"
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"Non. j'ai mieux <20> faire, la vaisselle, par exemple."
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#ALIENFACTIONTRUCE
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#xs 440
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#caption $CAPTION7
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"Ca fait des semaines que je n'ai pas eu le temps de jouer <20>
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{GETTYSBURG!} ! Au nom du jeu sacr<63>, que diriez-vous d'une
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Tr<EFBFBD>ve de sang ?"
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"Magnifique bataille : nombreux morts humains : pourquoi ne pas aimer ? Tr<54>ve : accept<70>e !"
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"Une guerre : pour une autre guerre : idiot. Mort : <20> vous !"
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#ALIENFACTIONTREATY
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#xs 440
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#caption $CAPTION7
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"N'aimeriez-vous pas vous d<>tendre et jouer un peu, $TITLE0 $NAME1 ?
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Je sugg<67>re que nous signions un Tra<72>t<EFBFBD> d'amiti<74>, pour que nos
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peuples puisse jouer <20> de nombreux jeux <20> plusieurs et apprennent
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ce que c'est que de jouer quelqu'un de {vraiment} bizarre."
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"Alien Crossfire : multijoueurs ! D'accord !"
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"Jeux : pour les fous et les faibles d'esprit. Refus<75>."
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# ; This line must remain at end of file
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