Improve Orbital Defense Pod help

This commit is contained in:
Colin Caine 2019-08-01 14:44:17 +01:00
parent 17cc65af4e
commit bd0439eac5

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@ -544,9 +544,15 @@ Elevator=110027>.
#HELPFAC68 #HELPFAC68
An {Orbital Defense Pod} has a 50% chance to shoot down a $LINK<Planet Buster=60016>, $LINK<Fungal=60025>, or An {Orbital Defense Pod} has a 50% chance to shoot down a $LINK<Planet Buster=60016>, $LINK<Fungal=60025>, or
$LINK<Tectonic=60024> missile attack against any of a factions bases. Defense Pods may only deploy against a missile once $LINK<Tectonic=60024> missile attack against any of a factions bases. Defense Pods may only deploy against a missile once
per turn. When no undeployed Pods remain, a missile can only be stopped by self-destructing a Pod. Can be sacrificed with per turn.
50% chance to destroy a satellite of another faction (Under Satellite Survey F6 -> Orbital Attack View) Can be ^
destroyed by $LINK<Major Solar Storm on Alpha Prime=41>. Can only be launched from a base which already has an When no undeployed Pods remain, a missile can only be stopped by self-destructing a Pod.
^
Can be sacrificed with 50% chance to destroy a satellite of another faction
(Under Satellite Survey F6 -> Orbital Attack View).
Can be destroyed by $LINK<Major Solar Storm on Alpha Prime=41>.
^
Can only be launched from a base which already has an
$LINK<Aerospace Complex=100029> or by a faction that controls $LINK<The Space Elevator=110027>. $LINK<Aerospace Complex=100029> or by a faction that controls $LINK<The Space Elevator=110027>.
#; Stockpile Energy #; Stockpile Energy