486 lines
5.1 KiB
Plaintext
486 lines
5.1 KiB
Plaintext
;
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; Sid Meier’s ALPHA CENTAURI
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;
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; System Parameters
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;
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; Copyright © 1997,1998 by Firaxis Games, Inc.
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;
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; We recommend that you do not alter this file
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;
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;
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; Color Cycling
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; Relative Color id, # colors, mSec timing
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;
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#CYCLING
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0
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221, 5, 100
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226, 5, 200
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231, 5, 300
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;
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; Explosions
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;
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; Relative Color id, %opaque
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;
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#EXPLOSIONS
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49, 100
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83, 100
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85, 99
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86, 98
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87, 97
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88, 96
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90, 95
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219, 94
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220, 93
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221, 92
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222, 91
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121, 90
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122, 80
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124, 60
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126, 40
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71, 95
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;
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; Explosion table 00 orange
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;
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; Relative Color id, %opaque
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;
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#EXPLOSIONS0
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49, 100,
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83, 100
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85, 99
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86, 98
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87, 97
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88, 96
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90, 95
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219, 94
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220, 93
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221, 92
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222, 91
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123, 90
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124, 80
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125, 60
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126, 40
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71, 95
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;
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; Explosion table 01 Teal
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;
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; Relative Color id, %opaque
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;
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#EXPLOSIONS1
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30, 100
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144, 100
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145, 99
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192, 98
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193, 97
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194, 96
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195, 95
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196, 94
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197, 93
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198, 92
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202, 91
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203, 90
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204, 80
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29, 60
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30, 40
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71, 95
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;
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; Explosion table 02 Blue
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;
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; Relative Color id, %opaque
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;
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#EXPLOSIONS2
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179, 100
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144, 100
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145, 99
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146, 98
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147, 97
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148, 96
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149, 95
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151, 94
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155, 93
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159, 92
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163, 91
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168, 90
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172, 80
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179, 60
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181, 40
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71, 95
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;
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; Explosion table 03 orange transparent
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;
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; Relative Color id, %opaque
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;
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#EXPLOSIONS3
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49, 100,
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83, 100
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85, 99
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86, 98
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87, 97
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88, 96
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90, 95
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219, 94
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220, 90
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221, 85
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222, 70
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123, 50
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124, 40
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125, 20
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126, 00
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71, 95
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;
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; Explosion table 04 Red
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;
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; Relative Color id, %opaque
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;
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#EXPLOSIONS4
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189, 100
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32, 100
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33, 99
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35, 98
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113, 97
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114, 96
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79, 95
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94, 94
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95, 93
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96, 92
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97, 91
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98, 90
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99, 80
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122, 60
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189, 40
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71, 95
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;
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; Explosion table 05 Green
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;
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; Relative Color id, %opaque
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;
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#EXPLOSIONS5
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26, 100
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83, 100
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85, 99
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139, 98
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140, 97
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141, 96
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142, 95
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143, 94
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16, 93
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18, 92
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20, 91
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22, 90
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24, 80
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25, 60
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26, 40
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71, 95
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;
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; Explosion table 06 Purple
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;
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; Relative Color id, %opaque
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;
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#EXPLOSIONS6
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183, 100
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144, 100
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145, 99
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224, 98
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225, 97
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226, 96
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227, 95
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228, 94
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229, 93
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230, 92
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174, 91
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177, 90
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180, 80
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181, 60
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183, 40
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71, 95
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;
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; Explosion table 07 Red to drkPurp
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;
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; Relative Color id, %opaque
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;
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#EXPLOSIONS7
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189, 100
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32, 100
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33, 99
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35, 98
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113, 97
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114, 96
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79, 95
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117, 94
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119, 93
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230, 92
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174, 91
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177, 90
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180, 80
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181, 60
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183, 40
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71, 95
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;
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; Explosion table 08 Gray
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;
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; Relative Color id, %opaque
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;
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#EXPLOSIONS8
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71, 100
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56, 100
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58, 99
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60, 98
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63, 97
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65, 96
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66, 95
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67, 94
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68, 93
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69, 92
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70, 91
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71, 90
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72, 80
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73, 60
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74, 40
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71, 95
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;
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; Explosion table 09 Yellow
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;
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; Relative Color id, %opaque
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;
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#EXPLOSIONS9
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49, 100
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80, 100
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82, 99
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84, 98
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233, 97
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234, 96
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235, 95
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207, 94
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3, 93
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6, 92
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8, 91
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10, 90
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12, 80
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14, 60
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126, 40
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71, 95
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;
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; Explosion table 10 White
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;
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; Relative Color id, %opaque
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;
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#EXPLOSIONS10
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71, 100
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56, 100
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57, 99
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58, 98
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59, 97
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60, 96
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61, 95
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63, 94
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65, 93
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66, 92
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67, 91
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68, 90
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70, 80
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72, 60
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74, 40
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71, 95
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;
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; Explosion table 11 Black
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;
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; Relative Color id, %opaque
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;
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#EXPLOSIONS11
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71, 100
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57, 100
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61, 99
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64, 98
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66, 97
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67, 96
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68, 95
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69, 94
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71, 93
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72, 92
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73, 91
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74, 90
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55, 80
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55, 60
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55, 40
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71, 95
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;
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; Explosion table 12 Crash landing
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;
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; Relative Color id, %opaque
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;
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#EXPLOSIONS12
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144, 60
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144, 55
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144, 50
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144, 45
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144, 40
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144, 35
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144, 30
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144, 25
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144, 20
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144, 15
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144, 10
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144, 5
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144, 5
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144, 5
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144, 5
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144, 5
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;
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; Glow colors for energy icons
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;
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; Relative Color id, %opaque
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#ENERGYGLOW
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85, 70
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85, 50
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85, 30
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;
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; Ocean offsets from ocean altitudes
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;
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; Offset into the palette for altitude above ocean bottom. Abyss, then deep, then shelf.
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;
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#OCEANOFFSETS
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34
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35
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34
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34
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34
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33
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34
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34
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33
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32
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32
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33
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34
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33
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34
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34
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34
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33
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33
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32
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28
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27
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26
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27
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28
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29
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30
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30
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29
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28
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27
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26
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25
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26
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25
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25
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25
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24
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25
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24
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20
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19
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19
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18
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24
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18
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16
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15
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14
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15
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16
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14
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12
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11
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12
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10
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9
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8
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7
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6
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5
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4
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3
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2
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1
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0
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0
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0
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0
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0
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0
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0
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0
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0
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0
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0
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0
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0
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0
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0
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0
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#VEHICLECOLORING
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95, ALIEN RED—NOT REALLY USED.
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197, CYBERNETIC TEAL
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244, PIRATES CYAN
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122, DRONES MAROON
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228, ANGELS PURPLE
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79, CULT XENOPINK
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142, CARETAKERS OLIVE
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139, URSURPERS YELLOW
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#OLDVEHICLECOLORING
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95, ALIEN RED—NOT REALLY USED.
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142, GAIAN GREEN
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250, LABYRINTH BLUE ;This was 208. No longer any good?? jsc
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62, ARCHON WHITE
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241, MORGAN YELLOW
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70, SPARTAN BLACK
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219, CONCLAVIST ORANGE
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227, KEEPER PURPLE
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#ARMORCOLORING
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95, PLASMA STEEL
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233, SILK STEEL
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88, NEUTRONIUM
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70, ANTIMATTER PLATE
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#ARMORCOLORING_TRANS
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62, 30, 60, PROBABILITY SHEATH—color, beginning percent, ending percent
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#VEH_LIGHT_DIR_MAP
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6, 4, 15
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#BOUNDARYPERCENTS
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0, ALIEN PLAYER … NOT USED
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50, GAIAN GREEN
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60, LABYRINTH BLUE ;This was 208. No longer any good?? jsc
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50, ARCHON WHITE
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50, MORGAN YELLOW
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60, SPARTAN BLACK
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50, CONCLAVIST ORANGE
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70, KEEPER PURPLE
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# ; This line must remain at end of file |